Ensure parallel tool results finish before follow-ups, preserve warping
status across exchanges, clean up streams before crosscheck reviews, and
restore terminal focus when conversations complete. Remove temporary
debug
logging.
- Gate server requests on available credentials
- Run local child agents directly without a parent run ID
- Include command IDs in Bedrock context and recognize transfer tools
Add the 'Crosscheck Work' experiment to the Agents settings. When enabled,
a reviewer sub-agent is spawned after the main agent finishes a turn (with
no pending tool calls). The reviewer critiques the output using a dedicated
system prompt focused on correctness, simplicity, and code quality. If the
reviewer does not respond with 'LGTM!', its feedback is injected as a
synthetic user query back to the main agent, which must address it. This
loop continues until the reviewer approves or max iterations is reached.
Components:
- Feature flag: CrosscheckWork (enabled in DOGFOOD_FLAGS)
- Settings: agents.experiments.crosscheck_enabled,
agents.experiments.crosscheck_model_id,
agents.experiments.crosscheck_max_iterations
- Settings UI: new 'Experiments' subpage under Agents
- Crosscheck module: app/src/ai/crosscheck/ with prompt, reviewer model
- Controller integration: hooks into AfterStreamFinished when no actions
are queued, triggers reviewer, handles feedback injection
- Provider support: OpenAI-compatible and Bedrock direct invocation
- Safety: max iteration guard, error handling, reset on new user query
- Update version from 1.6.3 to 2.0.0 in app/Cargo.toml and Cargo.lock
- Add install-galaxy.sh upload step to build-and-deploy-hermes script
- Include pending AI provider and agent changes
- Construct ServerTask directly for Bedrock CLI subagents so messages route
correctly without needing a server CreateTask upgrade
- Handle CliAgentUserQuery input type in both request translators, including
running command context and terminal output
- Add force_cancel_all_streaming_exchanges fallback for when Ctrl+C finds no
in-flight streams (stuck subagent / unexpected stream end)
- Cancel active conversation on Ctrl+C in agent view compose state
- Skip agent view entry when agent is tagged-in for a running command
- Set root_task_id on Bedrock requests for proper optimistic task upgrade
- Persist app state on will_terminate to avoid losing sessions
- Trust persisted CWD without is_dir() recheck (fixes network mount restore)
- Log warning instead of silently dropping tabs with unreadable root nodes
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Remove duplicate popup rendering from render_vertical_tabs_panel.
The popup was rendered both inside the panel's stack AND at the
workspace level in a Dismiss overlay, causing event dispatch conflicts
due to shared MouseStateHandle instances between the two identical
popup trees.
- Fix start_agent tool mapping: route to Tool::StartAgent instead of
dead-end Tool::Subagent so tool calls become executable actions
- Block start_agent until child finishes: parent waits for child
conversation to complete and receives full output as tool result
- Fix tool result delivery: add StartAgent/StartAgentV2 cases to
extract_tool_result_content so the model actually sees agent output
- Support parallel agent spawning: change StartAgent action phase from
Serial to Parallel, and track multiple pending agents via Vec
- Mark child conversations as Success on EndTurn: emit
ConversationStatus::Success when a child stream ends with no actions
- Skip orchestration SSE in local mode: prevent app freeze from trying
to connect to non-existent server
- Remove send_message_to_agent and suggest_next_prompt from tool list:
these require server infrastructure that doesn't exist in OSS mode
- Add "Waiting for sub-agents..." status message while agents process
- Fix child agent pane close: actually dismiss instead of re-hiding,
track dismissed IDs to prevent re-creation on restart
- Fix cache_miss_tokens calculation and show per-block cache stats
- Add [tool-debug] logging throughout tool invocation pipeline
Bump version to 1.6.0.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Two changes addressing agent context visibility and error recovery:
1. Enable DOGFOOD_FLAGS in oss.rs — this activates AgentViewBlockContext,
which auto-attaches user-executed command output (stdout/stderr/exit code)
to the AI conversation context. Previously the LLM was blind to any
commands the user ran via `!` prefix in agent view.
2. Add instant "Fix this error" prompt suggestion when a user-run command
fails (non-zero exit) in agent view. This lets users hand off errors to
the agent with one click instead of manually copy-pasting output.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Move token/cache/cost metrics from the expandable per-block usage button
into a persistent status bar rendered in the agent input area. This gives
always-visible feedback without requiring user interaction.
- Add render_session_status_bar to agent input showing context %, cache
hit rate, and cost
- Persist cache/cost totals in ConversationUsageMetadata for session restore
- Remove render_usage_button, ToggleIsUsageFooterExpanded action, and
UsageFooterToggled event
- Remove "Request tokens: --" debug block footer overlay
- Fix has_footer() to return false so blocks no longer reserve phantom
footer space (root cause of padding/margin issue)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
New features:
- Inline subagent panels with expand/collapse and click-to-toggle
- /context slash command to inspect bedrock_message_history
- Child-to-parent question routing with auto-answer for subagents
- Subagent token usage and cost merging into parent conversation
- Randomized session-colored user avatar silhouettes
Bug fixes:
- Bedrock: remove orphaned tool_results after compaction
- Bedrock: self-healing exchange lookup for out-of-order streaming
- Bedrock: append continuation prompt when conversation ends with assistant
- Duration sanity check rejects epoch-time artifacts from session restore
- Cache hit rate calculation uses actual total_input_tokens
- Hide "Time to first token" when value is zero
Improvements:
- Demote verbose bedrock-debug logs to debug/trace levels
- Bedrock tool usage counting falls back to action counting
- Remove logout menu item from workspace menu
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Major features:
- Auto-compact: triggers conversation summarization when context window >= 85%,
compacts Bedrock message history to a summary pair, and tracks live context tokens
- Bedrock summarization: plumbs `is_summarization` flag through translator/client/response
pipeline, handles SummarizeConversation input type, and marks `summarized` in metadata
- Session restore: rebuilds bedrock_message_history from persisted task messages via
newly-public `convert_proto_message`, preventing empty history on reconnect
- Subagent orchestration: adds SubagentQuestion/Answer/CompletionSummary event types,
parent-child question routing with depth limits, retry counting, and drain methods
- Summarization UI: inline SummarizationView in AI blocks with progress/finished states
Refactors:
- Rename WarpTheme → GalaxyTheme across ~100 files (rebrand continuation)
- Rename warp_home_config_dir → galaxy_home_config_dir and related path functions
- Predefined rules: replace "System Defined Rule #N" with descriptive names
(e.g. "Correctness Over Speed", "Never Guess") and add lookup helpers
- Usage view: replace cumulative input/output token display with live context tokens,
cache hit rate calculation, and separate cache read/write stats
- Telemetry: remove verbose doc comments, simplify trait definitions
- Facts view: simplify delete permission check (always allow local deletion)
- Remove warp_managed_paths_watcher.rs (dead code)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Major changes:
- **Bedrock translator architecture**: Extract orchestration logic from `impl.rs` into
a dedicated `translator.rs` module. Rename `convert_request.rs` → `request_translator.rs`
and `stream.rs` → `response_translator.rs` for clarity. Remove `tool_docs.rs` (inlined).
Remove `fallback_to_warp` setting and server fallback path — Bedrock is now the sole backend.
- **Unknown tool handling**: The response translator now detects hallucinated/unknown tool
calls from the model and synthesizes error tool_results so the conversation doesn't
deadlock waiting for a result that will never come.
- **Usage display overhaul**: Replace credit-based usage display with detailed token metrics
showing context window %, cache hit rate (read/write/miss), and estimated cost in dollars.
Add `total_input_tokens`, `total_cache_read_tokens`, `total_cache_write_tokens`, and
`cache_miss_tokens` accessors to `AIConversation`.
- **Predefined rules system**: Add `predefined_rules.rs` with 11 system-defined behavioral
rules that are auto-seeded on first launch. Add "Add Predefined Rules" button to the
Rules UI for re-adding them later. Track seeding state via `has_seeded_predefined_rules`
setting.
- **Session restore improvements**: Rename database file from `warp.sqlite` to
`galaxy.sqlite` with automatic migration from both same-directory and state_dir legacy
paths. Improve CWD persistence by falling back to `session_startup_path` for agent-mode
and fresh tabs. Add extensive session-save/restore logging.
- **Shell bootstrap rebrand**: Rename `WARP_INITIAL_WORKING_DIR` environment variable to
`GALAXY_INITIAL_WORKING_DIR` across bash, zsh, and fish bootstrap scripts.
- **Model defaults**: Change default Bedrock model from Opus 4.7 to Opus 4.6.
Add `context_window_for_model()` helper with model-aware context sizes.
Remove `is_bedrock_model()` (no longer needed without server fallback).
- **User query persistence**: The response translator now emits a `UserQuery` proto message
at stream start so the user's prompt persists across sessions for conversation titles.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Show "File changes" label on collapsed code diff views when no title
- Reinforce shell command availability in agent system prompt
- Persist working directory for agent/viewer panes on session save
- Remove unused make_nsstring import
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Bedrock was calling suggest_next_prompt tool which created a SuggestPrompt
action that waited forever on a oneshot channel for UI interaction that
never fires in the Bedrock path, keeping the conversation permanently
InProgress. Fixed by filtering the tool from the Bedrock tool list and
skipping it at the stream level when the LLM calls it from context history.
Also includes: Bedrock cache token tracking, cost estimation, LSP
improvements, conversation usage view updates, and external config support.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>