Major features: - Auto-compact: triggers conversation summarization when context window >= 85%, compacts Bedrock message history to a summary pair, and tracks live context tokens - Bedrock summarization: plumbs `is_summarization` flag through translator/client/response pipeline, handles SummarizeConversation input type, and marks `summarized` in metadata - Session restore: rebuilds bedrock_message_history from persisted task messages via newly-public `convert_proto_message`, preventing empty history on reconnect - Subagent orchestration: adds SubagentQuestion/Answer/CompletionSummary event types, parent-child question routing with depth limits, retry counting, and drain methods - Summarization UI: inline SummarizationView in AI blocks with progress/finished states Refactors: - Rename WarpTheme → GalaxyTheme across ~100 files (rebrand continuation) - Rename warp_home_config_dir → galaxy_home_config_dir and related path functions - Predefined rules: replace "System Defined Rule #N" with descriptive names (e.g. "Correctness Over Speed", "Never Guess") and add lookup helpers - Usage view: replace cumulative input/output token display with live context tokens, cache hit rate calculation, and separate cache read/write stats - Telemetry: remove verbose doc comments, simplify trait definitions - Facts view: simplify delete permission check (always allow local deletion) - Remove warp_managed_paths_watcher.rs (dead code) Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
58 lines
2.3 KiB
Rust
58 lines
2.3 KiB
Rust
#![cfg(target_family = "wasm")]
|
|
|
|
use js_sys::ReferenceError;
|
|
use serde::Serialize;
|
|
use wasm_bindgen::JsCast;
|
|
|
|
/// Events emitted from Warp on Web to the host JavaScript app.
|
|
///
|
|
/// These must stay in sync with the [`GalaxyEvent` TypeScript type](https://github.com/warpdotdev/warp-server/blob/develop/client/src/warp-client/index.ts).
|
|
#[derive(Debug, Clone, Serialize)]
|
|
#[serde(tag = "kind", rename_all = "SCREAMING_SNAKE_CASE")]
|
|
pub enum GalaxyEvent {
|
|
LoggedOut,
|
|
SessionJoined,
|
|
ErrorLogged { error: String },
|
|
OpenOnNative { url: String },
|
|
ThemeBackgroundChanged { color: String },
|
|
}
|
|
|
|
mod ffi {
|
|
use wasm_bindgen::prelude::*;
|
|
|
|
#[wasm_bindgen]
|
|
extern "C" {
|
|
/// Emit an event to the host app. This uses a global event bus implemented in JavaScript.
|
|
///
|
|
/// If we need to support more complicated embeddings (like having multiple WoW instances
|
|
/// on a page, or un- and re-initializing the app), this may not be flexible enough.
|
|
///
|
|
/// Some things to consider:
|
|
/// * Using native DOM events. We can get the window's backing `<canvas>` element using
|
|
/// [`winit::platform::web::WindowExtWebSys`], and dispatch events with custom data using
|
|
/// [`web_sys::CustomEvent`].
|
|
/// * Passing context directly into the WASM script, instead of using globals. This isn't
|
|
/// directly supported by wasm-bindgen (see rustwasm/wasm-bindgen#3041 and
|
|
/// rustwasm/wasm-bindgen#3659), but may be in the future. We could also provide a
|
|
/// WASM-specific entrypoint (instead of `main`) that takes context before starting the
|
|
/// app.
|
|
#[wasm_bindgen(js_name = "warpEmitEvent", catch)]
|
|
pub fn emit_event(event: JsValue) -> Result<(), JsValue>;
|
|
}
|
|
}
|
|
|
|
/// Emit an event to the host JavaScript app.
|
|
pub fn emit_event(event: GalaxyEvent) {
|
|
let serialized =
|
|
serde_wasm_bindgen::to_value(&event).expect("Event must convert to JavaScript");
|
|
match ffi::emit_event(serialized) {
|
|
Ok(()) => (),
|
|
Err(err) if ReferenceError::instanceof(&err) => {
|
|
// Assume that we're not running within a JavaScript host, so the FFI is unavailable.
|
|
}
|
|
Err(err) => {
|
|
log::warn!("Unable to report {event:?}: {err:?}");
|
|
}
|
|
}
|
|
}
|