Files
galaxy/app/src/view_components/compact_dropdown.rs
T

302 lines
10 KiB
Rust

use super::dropdown::DropdownAction;
use crate::{
appearance::Appearance,
menu::{Event as MenuEvent, Menu, MenuItem, MenuItemFields, MenuVariant},
themes::theme::Fill,
ui_components::icons::Icon,
};
use pathfinder_geometry::vector::vec2f;
use galaxyui::{
elements::{
Border, ChildAnchor, ConstrainedBox, CornerRadius, CrossAxisAlignment, Flex,
Icon as WarpUiIcon, MainAxisAlignment, MouseStateHandle, OffsetPositioning, ParentElement,
PositionedElementAnchor, PositionedElementOffsetBounds, Radius, SavePosition, Stack,
},
presenter::ChildView,
ui_components::{
button::ButtonVariant,
components::{Coords, UiComponent, UiComponentStyles},
},
Action, AppContext, BlurContext, Element, Entity, SingletonEntity, TypedActionView, View,
ViewContext, ViewHandle,
};
#[cfg(test)]
#[path = "compact_dropdown_tests.rs"]
mod tests;
/// A compact dropdown view. Each item has a corresponding icon, which is shown
/// when the dropdown is closed.
///
/// This is useful instead of [`crate::dropdown::Dropdown`] when showing a
/// dropdown alongside other controls, such as in a formatting UI.
pub struct CompactDropdown<A: Action + Clone> {
/// Whether the dropdown is open.
is_expanded: bool,
/// Mouse state for the dropdown button.
top_bar_mouse_state: MouseStateHandle,
/// Dropdown menu.
dropdown: ViewHandle<Menu<DropdownAction<A>>>,
/// The size that icons are scaled to. Defaults to the UI font size if not set.
icon_size: Option<f32>,
}
pub struct CompactDropdownItem<A: Action + Clone> {
/// Icon identifier for this item.
icon: Icon,
/// Optional override color for the icon.
icon_color: Option<Fill>,
/// Text to display for this item when the dropdown is open.
display_text: String,
/// Typed action dispatched when this item is selected.
action: A,
}
impl<A: Action + Clone> CompactDropdown<A> {
/// Create a new, empty compact dropdown. The [`MenuVariant`] determines whether or not the
/// dropdown is scrollable when expanded.
pub fn new(menu_variant: MenuVariant, ctx: &mut ViewContext<Self>) -> Self {
let dropdown = ctx.add_typed_action_view(|ctx| {
let theme = Appearance::as_ref(ctx).theme();
Menu::new()
.with_menu_variant(menu_variant)
.with_border(Border::all(1.).with_border_fill(theme.outline()))
.prevent_interaction_with_other_elements()
});
ctx.subscribe_to_view(&dropdown, move |me, _, event, ctx| {
me.handle_menu_event(event, ctx);
});
Self {
is_expanded: false,
dropdown,
top_bar_mouse_state: Default::default(),
icon_size: None,
}
}
/// Sets the size of the icons in the dropdown top bar. This defaults
/// to the UI font size.
pub fn set_icon_size(&mut self, icon_size: f32) {
self.icon_size = Some(icon_size);
}
/// Replaces the items in the dropdown.
pub fn set_items(
&mut self,
items: impl IntoIterator<Item = CompactDropdownItem<A>>,
ctx: &mut ViewContext<Self>,
) {
self.dropdown.update(ctx, |dropdown, ctx| {
dropdown.set_items(items.into_iter().map(CompactDropdownItem::menu_item), ctx);
});
ctx.notify();
}
/// Change the selected item by name, if it exists.
pub fn set_selected_by_name(
&mut self,
selected_item: impl AsRef<str>,
ctx: &mut ViewContext<Self>,
) {
self.dropdown.update(ctx, |dropdown, ctx| {
dropdown.set_selected_by_name(selected_item, ctx);
ctx.notify();
});
ctx.notify();
}
/// Render an icon at the configured icon size.
fn render_sized_icon(&self, appearance: &Appearance, icon: WarpUiIcon) -> Box<dyn Element> {
let icon_size = self.icon_size.unwrap_or(appearance.ui_font_size());
ConstrainedBox::new(icon.finish())
.with_width(icon_size)
.with_height(icon_size)
.finish()
}
/// Render the top bar, the part of the dropdown that is always visible.
fn render_top_bar(&self, app: &AppContext) -> Box<dyn Element> {
let appearance = Appearance::as_ref(app);
let mut button_label = Flex::row()
.with_main_axis_alignment(MainAxisAlignment::SpaceBetween)
.with_cross_axis_alignment(CrossAxisAlignment::Center);
if let Some(MenuItem::Item(fields)) = self.dropdown.as_ref(app).selected_item() {
if let Some(icon) = fields.icon() {
let icon_color = fields
.override_icon_color()
.unwrap_or_else(|| appearance.theme().active_ui_text_color());
button_label
.add_child(self.render_sized_icon(appearance, icon.to_galaxyui_icon(icon_color)));
}
}
button_label.add_child(self.render_sized_icon(
appearance,
WarpUiIcon::new(
"bundled/svg/chevron-down.svg",
appearance.theme().active_ui_text_color(),
),
));
let mut top_bar = appearance
.ui_builder()
.button(ButtonVariant::Text, self.top_bar_mouse_state.clone())
.with_custom_label(button_label.finish())
.set_clicked_styles(None)
.with_style(UiComponentStyles {
padding: Some(Coords::uniform(4.)),
border_radius: Some(CornerRadius::with_all(Radius::Pixels(4.))),
..Default::default()
})
.with_hovered_styles(UiComponentStyles {
background: Some(appearance.theme().surface_3().into()),
..Default::default()
})
.build();
// See the Dropdown implementation for why this callback is only added
// if the dropdown is not expanded.
if !self.is_expanded {
top_bar = top_bar.on_click(|ctx, _, _| {
ctx.dispatch_typed_action(DropdownAction::<A>::ToggleExpanded);
});
}
SavePosition::new(top_bar.finish(), &self.top_bar_label()).finish()
}
/// Saved position label for the top bar, used to position the expanded menu.
fn top_bar_label(&self) -> String {
format!("compact_dropdown_top_bar_{}", self.dropdown.id())
}
fn handle_menu_event(&mut self, event: &MenuEvent, ctx: &mut ViewContext<Self>) {
match event {
MenuEvent::Close { via_select_item: _ } => self.close(ctx),
MenuEvent::ItemSelected => {
// If the selection changes, we should re-render, but don't need
// to do anything else unless the item is actively clicked.
ctx.notify();
}
MenuEvent::ItemHovered => {}
}
}
/// Toggles whether or not the dropdown is expanded.
fn toggle_expanded(&mut self, ctx: &mut ViewContext<Self>) {
self.is_expanded = !self.is_expanded;
if self.is_expanded {
ctx.focus(&self.dropdown);
}
ctx.notify();
}
fn focus(&mut self, ctx: &mut ViewContext<Self>) {
ctx.focus(&self.dropdown);
ctx.notify();
}
/// Adapter between [`MenuItem`] click callbacks and the parent action type.
/// When a dropdown menu item is selected, we dispatch its action and close
/// the dropdown.
fn select_action_and_close(&mut self, action: &A, ctx: &mut ViewContext<Self>) {
ctx.dispatch_typed_action(action);
self.close(ctx);
}
/// Close the dropdown.
fn close(&mut self, ctx: &mut ViewContext<Self>) {
self.is_expanded = false;
ctx.notify();
ctx.emit(CompactDropdownEvent::Close);
}
}
impl<A: Action + Clone> Entity for CompactDropdown<A> {
type Event = CompactDropdownEvent;
}
impl<A: Action + Clone> View for CompactDropdown<A> {
fn ui_name() -> &'static str {
"CompactDropdown"
}
fn render(&self, app: &AppContext) -> Box<dyn Element> {
let mut dropdown_stack = Stack::new().with_child(self.render_top_bar(app));
if self.is_expanded {
dropdown_stack.add_positioned_overlay_child(
ChildView::new(&self.dropdown).finish(),
OffsetPositioning::offset_from_save_position_element(
self.top_bar_label(),
vec2f(0., 0.),
PositionedElementOffsetBounds::WindowByPosition,
PositionedElementAnchor::BottomLeft,
ChildAnchor::TopLeft,
),
);
}
dropdown_stack.finish()
}
fn on_blur(&mut self, blur_ctx: &BlurContext, ctx: &mut ViewContext<Self>) {
if blur_ctx.is_self_blurred() {
self.close(ctx);
}
}
}
impl<A: Action + Clone> TypedActionView for CompactDropdown<A> {
type Action = DropdownAction<A>;
fn handle_action(&mut self, action: &DropdownAction<A>, ctx: &mut ViewContext<Self>) {
match action {
DropdownAction::Focus(_) => self.focus(ctx),
DropdownAction::Close => self.close(ctx),
DropdownAction::SelectActionAndClose(action) => {
self.select_action_and_close(action, ctx)
}
DropdownAction::ToggleExpanded => self.toggle_expanded(ctx),
}
}
}
impl<A: Action + Clone> CompactDropdownItem<A> {
pub fn new(icon: Icon, display_text: impl Into<String>, action: A) -> Self {
Self {
display_text: display_text.into(),
icon,
icon_color: None,
action,
}
}
/// Override the fill of the item's icon. If not set, the default is to
/// match the active text color.
pub fn with_icon_color(mut self, color: Fill) -> Self {
self.icon_color = Some(color);
self
}
fn menu_item(self) -> MenuItem<DropdownAction<A>> {
let mut item = MenuItemFields::new(self.display_text)
.with_icon(self.icon)
.with_on_select_action(DropdownAction::SelectActionAndClose(self.action));
if let Some(color) = self.icon_color {
item = item.with_override_icon_color(color);
}
item.into_item()
}
}
/// Events sent from the [`CompactDropdown`] to its parent.
pub enum CompactDropdownEvent {
/// Sent when the dropdown is closed. Generally, the parent view will take back focus when this happens.
Close,
}