468 lines
20 KiB
Rust
468 lines
20 KiB
Rust
use settings::Setting as _;
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use galaxyui::{
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fonts::FamilyId, AddSingletonModel, AppContext, AssetProvider, Entity, ModelContext,
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SingletonEntity,
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};
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#[cfg(target_os = "macos")]
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mod macos_app_icon {
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#[allow(deprecated)]
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pub use cocoa::{
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appkit::NSApp,
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base::{id, nil},
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};
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pub use objc::{class, msg_send, sel, sel_impl};
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pub use galaxy_core::channel::{Channel, ChannelState};
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pub use galaxyui::platform::mac::{make_nsstring, AutoreleasePoolGuard};
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pub use crate::settings::app_icon::{AppIcon, AppIconSettings, AppIconSettingsChangedEvent};
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}
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#[cfg(target_os = "macos")]
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use macos_app_icon::*;
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use crate::{
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settings::{
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active_theme_kind, FontSettings, FontSettingsChangedEvent, MonospaceFontSize, Settings,
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ThemeSettings,
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},
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themes::theme::{ThemeKind, WarpTheme},
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ASSETS,
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};
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use anyhow::anyhow;
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pub use galaxy_core::ui::appearance::{Appearance, AppearanceEvent};
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/// Manages the state of the app-wide Appearance settings, it is responsible
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/// for 1) listening to settings changes and update the underlying Appearance
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/// accordingly 2) hold transient theme states that are used when user is switching
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/// between temporary theme overrides in the theme picker.
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pub struct AppearanceManager {
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// The transient theme is a theme that is set by the user but not saved
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// as a setting. It is used when the user is actively choosing a theme.
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transient_theme: Option<WarpTheme>,
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#[cfg(target_os = "macos")]
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app_icon_at_startup: AppIcon,
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}
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impl AppearanceManager {
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pub fn new(ctx: &mut ModelContext<Self>) -> Self {
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ctx.subscribe_to_model(&ThemeSettings::handle(ctx), move |me, _event, ctx| {
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me.refresh_theme_state(ctx);
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});
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#[cfg(target_os = "macos")]
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{
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ctx.subscribe_to_model(
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&AppIconSettings::handle(ctx),
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move |me, event, ctx| match event {
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AppIconSettingsChangedEvent::AppIconState { .. } => {
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me.set_app_icon(ctx);
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}
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},
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);
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}
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ctx.subscribe_to_model(
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&FontSettings::handle(ctx),
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move |_, event, ctx| match event {
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FontSettingsChangedEvent::MonospaceFontName { .. } => {
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let (font_name, match_fonts) = {
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let settings = FontSettings::as_ref(ctx);
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let font_name = settings.monospace_font_name.value().clone();
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let match_fonts = settings.match_ai_font_to_terminal_font.value();
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(font_name, *match_fonts)
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};
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if let Some(new_family) = get_or_load_font_family(&font_name, ctx) {
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Appearance::handle(ctx).update(ctx, |appearance, ctx| {
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appearance.set_monospace_font_family(new_family, ctx);
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if match_fonts {
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appearance.set_ai_font_family(new_family, ctx);
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}
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});
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}
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}
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FontSettingsChangedEvent::MonospaceFontSize { .. } => {
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let new_font_size = *FontSettings::as_ref(ctx).monospace_font_size.value();
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Appearance::handle(ctx).update(ctx, |appearance, ctx| {
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appearance.set_monospace_font_size(new_font_size, ctx)
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});
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}
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FontSettingsChangedEvent::MonospaceFontWeight { .. } => {
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let new_font_weight = *FontSettings::as_ref(ctx).monospace_font_weight.value();
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Appearance::handle(ctx).update(ctx, |appearance, ctx| {
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appearance.set_monospace_font_weight(new_font_weight, ctx)
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});
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}
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FontSettingsChangedEvent::LineHeightRatio { .. } => {
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let new_line_height_ratio =
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*FontSettings::as_ref(ctx).line_height_ratio.value();
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Appearance::handle(ctx).update(ctx, |appearance, ctx| {
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appearance.set_line_height_ratio(new_line_height_ratio, ctx);
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});
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}
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FontSettingsChangedEvent::AIFontName { .. } => {
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let font_name = FontSettings::as_ref(ctx).ai_font_name.value().clone();
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if let Some(new_family) = get_or_load_font_family(&font_name, ctx) {
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Appearance::handle(ctx).update(ctx, |appearance, ctx| {
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appearance.set_ai_font_family(new_family, ctx)
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});
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}
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}
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FontSettingsChangedEvent::UIFontName { .. } => {
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let ui_font_name = FontSettings::as_ref(ctx).ui_font_name.value().clone();
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let ui_font_family = load_default_ui_font_family(ctx)
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.expect("unable to load default ui font family");
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let ui_font_family_from_settings = if ui_font_name.is_empty() {
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None
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} else {
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get_or_load_font_family(&ui_font_name, ctx)
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};
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Appearance::handle(ctx).update(ctx, |appearance, ctx| {
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appearance.set_ui_font_family(
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ui_font_family_from_settings.unwrap_or(ui_font_family),
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ctx,
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)
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});
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}
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FontSettingsChangedEvent::MatchAIFontToTerminalFont { .. } => {
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let settings = FontSettings::as_ref(ctx);
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let match_ai_font_to_terminal_font =
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*settings.match_ai_font_to_terminal_font.value();
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if match_ai_font_to_terminal_font {
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let font_name = settings.monospace_font_name.value().clone();
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if let Some(new_family) = get_or_load_font_family(&font_name, ctx) {
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Appearance::handle(ctx).update(ctx, |appearance, ctx| {
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appearance.set_ai_font_family(new_family, ctx)
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});
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}
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}
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}
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_ => {}
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},
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);
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Self {
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transient_theme: None,
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#[cfg(target_os = "macos")]
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app_icon_at_startup: *AppIconSettings::handle(ctx).as_ref(ctx).app_icon.value(),
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}
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}
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pub fn refresh_theme_state(&mut self, ctx: &mut ModelContext<Self>) {
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let new_theme = if let Some(transient_theme) = self.transient_theme.as_ref() {
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transient_theme.clone()
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} else {
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let theme_kind = active_theme_kind(ThemeSettings::as_ref(ctx), ctx);
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Settings::theme_for_theme_kind(&theme_kind, ctx)
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};
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#[cfg(target_family = "wasm")]
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emit_theme_background_event(&new_theme);
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Appearance::handle(ctx).update(ctx, |appearance, ctx| {
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appearance.set_theme(new_theme, ctx);
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})
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}
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pub fn set_transient_theme(&mut self, theme: ThemeKind, ctx: &mut ModelContext<Self>) {
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self.transient_theme = Some(Settings::theme_for_theme_kind(&theme, ctx));
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self.refresh_theme_state(ctx);
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}
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#[cfg(target_os = "macos")]
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pub fn app_icon_at_startup(&self) -> AppIcon {
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self.app_icon_at_startup
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}
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pub fn clear_transient_theme(&mut self, ctx: &mut ModelContext<Self>) {
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self.transient_theme = None;
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self.refresh_theme_state(ctx);
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}
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/// Updates the state of the app icon, i.e. "dock tile", in-memory. Note that this is in
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/// addition to the update that happens in the docktile plugin.
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///
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/// You can read Apple's limited documentation of the dock tile plugin API here:
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/// https://developer.apple.com/documentation/appkit/nsdocktileplugin?language=objc
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///
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/// Also see the README.md file in app/DockTilePlugin for more information on how best to test
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/// changes to the dock tile plugin.
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#[cfg(target_os = "macos")]
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#[allow(deprecated)]
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pub fn set_app_icon(&self, app: &AppContext) {
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let icon = *AppIconSettings::as_ref(app).app_icon.value();
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// This function is invoked from multiple call sites, including app
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// startup (before the AppKit event loop drains its ambient pool) and
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// settings/autoupdate callbacks whose thread of origin varies. Wrap
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// the body in a local pool so the autoreleased NSStrings (and any
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// other temporaries Cocoa hands back) are released when this returns.
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// `AutoreleasePoolGuard` drains on `Drop`, covering every exit path.
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unsafe {
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let _pool = AutoreleasePoolGuard::new();
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let app: id = NSApp();
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let bundle: id = msg_send![class!(NSBundle), mainBundle];
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let bundle_path: id = msg_send![bundle, bundlePath];
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let workspace: id = msg_send![class!(NSWorkspace), sharedWorkspace];
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// If the user has selected the default icon, reset to the icon that is statically
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// bundled in the app bundle. The bundled icon gets automatically "filtered" according
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// to the user's "Icon & Widget style" setting in the MacOS appearance settings (added
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// in MacOS Tahoe). We implement custom icons by overriding this at runtime. Those
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// icons do not adapt to the preferred style.
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//
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// Local channel is not bundled, so don't attempt this for that case. This method only
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// works if the dock tile plugin hasn't overriden the default icon already, so skip
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// this method if the app started up with a non-default icon, as setting to "nil" would
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// revert to the icon we started up with. We therefore need to use an in-memory
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// override to display the default icon. This has the drawback of _not_ inheriting the
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// preferred icon style, but that icon style _will_ apply on next app restart.
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if icon == AppIcon::Default
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&& ChannelState::channel() != Channel::Local
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&& self.app_icon_at_startup == AppIcon::Default
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{
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log::debug!("User has default icon selected, resetting to bundle default");
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// Reset to nil to use the bundle's default icon
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let _: () = msg_send![app, setApplicationIconImage:nil];
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let _: () = msg_send![workspace, setIcon:nil forFile:bundle_path options:0];
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let _: () = msg_send![workspace, noteFileSystemChanged:bundle_path];
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return;
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}
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let icon_name = AppIconSettings::get_base_icon_file_name(icon);
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log::debug!("Setting app icon in memory to: {icon_name}");
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// Locate the plugin bundle.
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let plugins_path: id = msg_send![bundle, builtInPlugInsPath];
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let plugin_name = make_nsstring("WarpDockTilePlugin.docktileplugin");
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let plugin_path: id =
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msg_send![plugins_path, stringByAppendingPathComponent: plugin_name];
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let plugin_bundle: id = msg_send![class!(NSBundle), bundleWithPath: plugin_path];
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if plugin_bundle == nil {
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log::warn!("Failed to get dock tile plugin bundle");
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return;
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}
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// Read the images from the plugin bundle.
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let image_name = make_nsstring(icon_name);
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let extension = make_nsstring("png");
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let image_path: id =
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msg_send![plugin_bundle, pathForResource:image_name ofType:extension];
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if image_path == nil {
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log::warn!("Failed to get image path for icon: {icon_name}");
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return;
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}
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// Create the image from the file.
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let image: id = msg_send![class!(NSImage), alloc];
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let image: id = msg_send![image, initWithContentsOfFile:image_path];
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if image == nil {
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log::warn!("Failed to create image for icon: {icon_name}");
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return;
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}
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// Override the bundled icon with this new image.
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let _: () = msg_send![app, setApplicationIconImage:image];
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let _: () = msg_send![workspace, setIcon:image forFile:bundle_path options:0];
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let _: () = msg_send![workspace, noteFileSystemChanged:bundle_path];
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// Balance the +1 retain from `[NSImage alloc]`. `setApplicationIconImage:` and
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// `setIcon:forFile:options:` both retain the image, so it remains alive as the
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// active app/dock icon after we release our own reference.
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let _: () = msg_send![image, release];
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}
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}
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}
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impl Entity for AppearanceManager {
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type Event = ();
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}
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impl SingletonEntity for AppearanceManager {}
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fn load_default_monospace_font_family(ctx: &mut AppContext) -> anyhow::Result<FamilyId> {
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galaxyui::fonts::Cache::handle(ctx).update(ctx, |font_cache, _| {
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let default_monospace_font_family = font_cache.load_family_from_bytes(
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"Hack",
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vec![
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ASSETS.get("bundled/fonts/hack/Hack-Italic.ttf")?.to_vec(),
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ASSETS.get("bundled/fonts/hack/Hack-Bold.ttf")?.to_vec(),
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ASSETS.get("bundled/fonts/hack/Hack-Regular.ttf")?.to_vec(),
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ASSETS
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.get("bundled/fonts/hack/Hack-BoldItalic.ttf")?
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.to_vec(),
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],
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)?;
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let default_monospace_font =
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font_cache.select_font(default_monospace_font_family, Default::default());
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font_cache.glyph_typographic_bounds(
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default_monospace_font,
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MonospaceFontSize::default_value(),
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font_cache
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.glyph_for_char(default_monospace_font, 'm', false)
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.ok_or_else(|| anyhow!("monospace font has no 'm' glyph"))?
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.0,
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)?;
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Ok(default_monospace_font_family)
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})
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}
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fn load_default_ui_font_family(ctx: &mut AppContext) -> anyhow::Result<FamilyId> {
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galaxyui::fonts::Cache::handle(ctx).update(ctx, |font_cache, _| {
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let roboto = font_cache.load_family_from_bytes(
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"Roboto",
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vec![
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ASSETS
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.get("bundled/fonts/roboto/Roboto-Italic.ttf")?
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.to_vec(),
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ASSETS.get("bundled/fonts/roboto/Roboto-Bold.ttf")?.to_vec(),
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ASSETS
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.get("bundled/fonts/roboto/Roboto-Regular.ttf")?
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.to_vec(),
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ASSETS
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.get("bundled/fonts/roboto/Roboto-Medium.ttf")?
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.to_vec(),
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ASSETS
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.get("bundled/fonts/roboto/RobotoFlex-Semibold.ttf")?
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.to_vec(),
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ASSETS
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.get("bundled/fonts/roboto/Roboto-BoldItalic.ttf")?
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.to_vec(),
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],
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);
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// On Windows, default to use Segoe UI as the UI font. This font is recommended by
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// Windows when rendering any UI text: https://learn.microsoft.com/en-us/windows/win32/uxguide/vis-fonts.
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// This font should be bundled with any modern version of Windows, if we can't load it for
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// any reason we fallback to using our normal bundled font.
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#[cfg(windows)]
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if let Ok(font_family_id) = font_cache.load_system_font("Segoe UI") {
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return Ok(font_family_id);
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}
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roboto
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})
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}
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fn load_password_font_family(ctx: &mut AppContext) -> anyhow::Result<FamilyId> {
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galaxyui::fonts::Cache::handle(ctx).update(ctx, |font_cache, _| {
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font_cache.load_family_from_bytes(
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"PasswordCircle",
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vec![ASSETS.get("bundled/fonts/password.ttf")?.to_vec()],
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)
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})
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}
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#[cfg(target_family = "wasm")]
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/// On wasm we don't support loading fonts, so we just use the default.
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fn get_or_load_font_family(_font_name: &str, _ctx: &mut AppContext) -> Option<FamilyId> {
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None
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}
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#[cfg(not(target_family = "wasm"))]
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/// If we're running on a native platform (where we support font loading),
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/// make sure we load the user's selected monospace font. We first check
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/// the font cache in case we are using a pre-bundled font like Hack.
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/// Then we fall back to loading a system font.
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fn get_or_load_font_family(font_name: &str, ctx: &mut AppContext) -> Option<FamilyId> {
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galaxyui::fonts::Cache::handle(ctx).update(ctx, |font_cache, _| {
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match font_cache.get_or_load_system_font(font_name) {
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Ok(family) => {
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let font_id = font_cache.select_font(family, galaxyui::fonts::Properties::default());
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// Validate that the font contains the `m` glyph since this is assumed in
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// various parts of the code. We already do this when surfacing fonts in the font
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// selector dropdown, but a user could have edited their settings manually (or
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// there could have been a bug in the font selection logic) and we don't want to
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// crash in that case.
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let glyph_id = font_cache
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.glyph_for_char(font_id, 'm', false /* include_fallback_fonts */);
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if glyph_id.is_none() {
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log::warn!(
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"Failed to load font: {font_name} because it didn't contain the character m"
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);
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return None;
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}
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Some(family)
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}
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Err(err) => {
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log::warn!("Failed to load font: {font_name} due to error {err:?}");
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// Just return the default if we can't load the font so we don't crash.
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None
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}
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}
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})
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}
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fn build_appearance(ctx: &mut AppContext) -> Appearance {
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let default_monospace_font_family = load_default_monospace_font_family(ctx)
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.expect("unable to load default monospace font family");
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let monospace_font_name = FontSettings::as_ref(ctx)
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.monospace_font_name
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.value()
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.clone();
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let am_font_name = FontSettings::as_ref(ctx).ai_font_name.value().clone();
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let monospace_font_family_from_settings = get_or_load_font_family(&monospace_font_name, ctx);
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let ui_font_family =
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load_default_ui_font_family(ctx).expect("unable to load default ui font family");
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let ui_font_name = FontSettings::as_ref(ctx).ui_font_name.value().clone();
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let ui_font_family_from_settings = if ui_font_name.is_empty() {
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None
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} else {
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get_or_load_font_family(&ui_font_name, ctx)
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};
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let am_font_family_from_settings = get_or_load_font_family(&am_font_name, ctx);
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let password_font_family =
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load_password_font_family(ctx).expect("unable to load password font family");
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let monospace_font_size = *FontSettings::as_ref(ctx).monospace_font_size.value();
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let monospace_font_weight = *FontSettings::as_ref(ctx).monospace_font_weight.value();
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let line_height_ratio = *FontSettings::as_ref(ctx).line_height_ratio.value();
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let theme_kind = active_theme_kind(ThemeSettings::as_ref(ctx), ctx);
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let theme = Settings::theme_for_theme_kind(&theme_kind, ctx);
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#[cfg(target_family = "wasm")]
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emit_theme_background_event(&theme);
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Appearance::new(
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theme,
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monospace_font_family_from_settings.unwrap_or(default_monospace_font_family),
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monospace_font_size,
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monospace_font_weight,
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ui_font_family_from_settings.unwrap_or(ui_font_family),
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line_height_ratio,
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am_font_family_from_settings.unwrap_or(default_monospace_font_family),
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password_font_family,
|
|
)
|
|
}
|
|
|
|
#[cfg(target_family = "wasm")]
|
|
fn emit_theme_background_event(theme: &WarpTheme) {
|
|
let bg = theme.background().into_solid();
|
|
let color = format!("#{:02x}{:02x}{:02x}", bg.r, bg.g, bg.b);
|
|
crate::platform::wasm::emit_event(crate::platform::wasm::WarpEvent::ThemeBackgroundChanged {
|
|
color,
|
|
});
|
|
}
|
|
|
|
pub fn register(app: &mut impl AddSingletonModel) {
|
|
app.add_singleton_model(|ctx| build_appearance(ctx));
|
|
app.add_singleton_model(AppearanceManager::new);
|
|
}
|