Files
galaxy/app/src/ai/execution_profiles/editor/manager.rs
T

71 lines
2.1 KiB
Rust

use std::collections::HashMap;
use galaxyui::{Entity, EntityId, ModelContext, SingletonEntity, WindowId};
use crate::{
ai::execution_profiles::profiles::ClientProfileId,
pane_group::{ExecutionProfileEditorPane, PaneContent},
PaneViewLocator,
};
/// Manages execution profile editor panes across different windows and profiles.
///
/// This manager tracks which execution profile editor panes are active in each window,
/// allowing the application to locate and interact with these panes when needed.
/// It maintains a mapping from each window ID to a map from profile IDs to pane data,
/// including the locator information needed to find and reference specific panes within their pane groups.
#[derive(Default)]
pub struct ExecutionProfileEditorManager {
panes: HashMap<WindowId, HashMap<ClientProfileId, ExecutionProfileEditorPaneData>>,
}
#[derive(Clone, Copy)]
struct ExecutionProfileEditorPaneData {
locator: PaneViewLocator,
}
impl ExecutionProfileEditorManager {
pub fn find_pane(
&self,
window_id: WindowId,
profile_id: ClientProfileId,
) -> Option<PaneViewLocator> {
self.panes
.get(&window_id)
.and_then(|m| m.get(&profile_id))
.map(|d| d.locator)
}
pub fn register_pane(
&mut self,
pane: &ExecutionProfileEditorPane,
pane_group_id: EntityId,
window_id: WindowId,
profile_id: ClientProfileId,
_ctx: &mut ModelContext<Self>,
) {
let locator = PaneViewLocator {
pane_group_id,
pane_id: pane.id(),
};
self.panes
.entry(window_id)
.or_default()
.insert(profile_id, ExecutionProfileEditorPaneData { locator });
}
pub fn deregister_pane(&mut self, window_id: &WindowId, profile_id: &ClientProfileId) {
if let Some(map) = self.panes.get_mut(window_id) {
map.remove(profile_id);
if map.is_empty() {
self.panes.remove(window_id);
}
}
}
}
impl Entity for ExecutionProfileEditorManager {
type Event = ();
}
impl SingletonEntity for ExecutionProfileEditorManager {}