Files
galaxy/app/src/ai/blocklist/agent_view/mod.rs
T
Ryan WardandClaude Opus 4.6 6f54e2cb30 v1.4.0: Auto-compact streaming, Bedrock summarization support, subagent orchestration, and Galaxy rebrand continuation
Major features:
- Auto-compact: triggers conversation summarization when context window >= 85%,
  compacts Bedrock message history to a summary pair, and tracks live context tokens
- Bedrock summarization: plumbs `is_summarization` flag through translator/client/response
  pipeline, handles SummarizeConversation input type, and marks `summarized` in metadata
- Session restore: rebuilds bedrock_message_history from persisted task messages via
  newly-public `convert_proto_message`, preventing empty history on reconnect
- Subagent orchestration: adds SubagentQuestion/Answer/CompletionSummary event types,
  parent-child question routing with depth limits, retry counting, and drain methods
- Summarization UI: inline SummarizationView in AI blocks with progress/finished states

Refactors:
- Rename WarpTheme → GalaxyTheme across ~100 files (rebrand continuation)
- Rename warp_home_config_dir → galaxy_home_config_dir and related path functions
- Predefined rules: replace "System Defined Rule #N" with descriptive names
  (e.g. "Correctness Over Speed", "Never Guess") and add lookup helpers
- Usage view: replace cumulative input/output token display with live context tokens,
  cache hit rate calculation, and separate cache read/write stats
- Telemetry: remove verbose doc comments, simplify trait definitions
- Facts view: simplify delete permission check (always allow local deletion)
- Remove warp_managed_paths_watcher.rs (dead code)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-05-21 11:59:37 -05:00

120 lines
3.3 KiB
Rust

pub(crate) mod agent_input_footer;
mod agent_message_bar;
mod agent_view_block;
pub mod child_agent_status_card;
mod controller;
mod ephemeral_message_model;
mod inline_agent_view_header;
// TODO: Move orchestration_conversation_links module import elsewhere.
pub(crate) mod orchestration_conversation_links;
pub mod shortcuts;
pub(crate) mod subagent_inline_panel;
mod zero_state_block;
pub use agent_input_footer::*;
pub use agent_message_bar::*;
pub use agent_view_block::*;
pub use controller::*;
pub use ephemeral_message_model::*;
use galaxyui::fonts::Properties;
pub use inline_agent_view_header::*;
pub use zero_state_block::*;
use std::sync::LazyLock;
use galaxy_core::ui::theme::Fill;
use galaxy_core::ui::{appearance::Appearance, color::blend::Blend};
use galaxyui::keymap::Keystroke;
use galaxyui::{AppContext, SingletonEntity};
use pathfinder_color::ColorU;
use crate::view_components::action_button::ActionButtonTheme;
pub static ENTER_AGENT_VIEW_NEW_CONVERSATION_KEYSTROKE: LazyLock<Keystroke> = LazyLock::new(|| {
cfg_if::cfg_if! {
if #[cfg(target_os = "macos")] {
Keystroke {
cmd: true,
key: "enter".to_owned(),
..Default::default()
}
} else {
Keystroke {
ctrl: true,
shift: true,
key: "enter".to_owned(),
..Default::default()
}
}
}
});
pub fn agent_view_bg_fill(app: &AppContext) -> Fill {
let appearance = Appearance::as_ref(app);
appearance.theme().surface_overlay_1()
}
pub fn agent_view_bg_color(app: &AppContext) -> ColorU {
agent_view_bg_fill(app)
.blend(&Appearance::as_ref(app).theme().background())
.into_solid()
}
pub struct AgentViewHeaderTheme;
impl ActionButtonTheme for AgentViewHeaderTheme {
fn background(&self, _: bool, _: &Appearance) -> Option<Fill> {
None
}
fn text_color(
&self,
hovered: bool,
background: Option<Fill>,
appearance: &Appearance,
) -> ColorU {
if hovered {
appearance
.theme()
.main_text_color(background.unwrap_or(appearance.theme().background()))
.into_solid()
} else {
appearance
.theme()
.sub_text_color(background.unwrap_or(appearance.theme().background()))
.into_solid()
}
}
fn font_properties(&self) -> Option<Properties> {
Some(Properties::default())
}
fn keyboard_shortcut_background(&self, appearance: &Appearance) -> Option<ColorU> {
Some(appearance.theme().surface_overlay_2().into_solid())
}
}
pub struct AgentViewHeaderDisabledTheme;
impl ActionButtonTheme for AgentViewHeaderDisabledTheme {
fn background(&self, _: bool, _: &Appearance) -> Option<Fill> {
None
}
fn text_color(&self, _: bool, background: Option<Fill>, appearance: &Appearance) -> ColorU {
appearance
.theme()
.disabled_text_color(background.unwrap_or(appearance.theme().background()))
.into_solid()
}
fn keyboard_shortcut_background(&self, _: &Appearance) -> Option<ColorU> {
None
}
fn font_properties(&self) -> Option<Properties> {
Some(Properties::default())
}
}