use super::{action_log, overlay, TestSetupUtils}; use crate::keymap::PerPlatformKeystroke; use crate::platform::OperatingSystem; use crate::{ event::{Event, KeyEventDetails}, keymap::Keystroke, platform::Window, r#async::Timer, App, WindowId, }; use instant::Instant; use std::{ any::Any, backtrace::Backtrace, collections::{HashMap, VecDeque}, sync::atomic::{AtomicBool, Ordering}, time::Duration, }; const MAX_WAKEUPS_PER_SECOND: u64 = 60; const THROTTLE_PERIOD: Duration = Duration::from_micros(1000 * 1000 / MAX_WAKEUPS_PER_SECOND); /// Used for data that is used from step to step. #[derive(Default)] pub struct StepDataMap { inner: HashMap>, } impl StepDataMap { pub fn get(&self, key: K) -> Option<&V> where K: AsRef, V: 'static, { let boxed = self.inner.get(key.as_ref())?; boxed.as_ref().downcast_ref::() } pub fn get_mut(&mut self, key: K) -> Option<&mut V> where K: AsRef, V: 'static, { let boxed = self.inner.get_mut(key.as_ref())?; boxed.as_mut().downcast_mut::() } pub fn insert(&mut self, key: K, value: V) where K: Into, V: Any + 'static, { self.insert_step_data(StepData::new(key, value)); } pub fn remove(&mut self, key: K) -> Option where K: AsRef, V: 'static, { let boxed = self.inner.remove(key.as_ref())?; boxed.downcast::().ok().map(|b| *b) } fn insert_step_data(&mut self, step_data: StepData) { self.inner.insert(step_data.key, step_data.data); } } fn record_overlay_kind(kind: overlay::OverlayKind, step_data_map: &mut StepDataMap) { let is_recording = super::video_recorder::get_recorder(step_data_map) .is_some_and(super::video_recorder::VideoRecorder::is_recording); if !is_recording { return; } if let Some(ol) = overlay::get_overlay_log_mut(step_data_map) { ol.record(kind); } } /// Data to pass from one step to the next. pub struct StepData { /// The name (key) of the data. pub key: String, /// The data itself. Can be any type. pub data: Box, } impl StepData { pub fn new(key: K, data: V) -> Self where K: Into, V: Any + 'static, { let data: Box = Box::new(data); Self { key: key.into(), data, } } } pub type PersistedDataMap = HashMap; /// The result of an assertion. Use this rather than a normal assertion /// when the thing you are testing may take up to a timeout to be true. #[must_use = "AssertionOutcome must be returned to the test runner to allow retrying"] pub enum AssertionOutcome { /// The step succeeded. Success, // The test successfully completed, and we want to return some data to the // next step or persist it. SuccessWithData(StepData), /// The step failed. Stores a backtrace from where the failure happened. Failure { message: String, backtrace: Backtrace, failed_assertion_name: Option, }, /// The step failed, and we should not wait until the timeout. /// Use this if you need to do things in the app on test failure (like export information) - /// the test will fail, but the app remains running for any export steps. /// If you don't need to export data from the app on failure, use a normal assertion instead. ImmediateFailure { message: String, backtrace: Backtrace, failed_assertion_name: Option, }, /// Return this when there is a timing condition that prevents us from /// running the rest of the test - we don't treat this as a failure /// but instead skip the rest of the steps and log the flake. PreconditionFailed(String), /// The test was canceled by user (e.g. Ctrl+C) Canceled, } impl AssertionOutcome { /// Creates a failure outcome with a stacktrace. pub fn failure(message: String) -> Self { AssertionOutcome::Failure { message, backtrace: Backtrace::capture(), failed_assertion_name: None, } } pub fn immediate_failure(message: String) -> Self { AssertionOutcome::ImmediateFailure { message, backtrace: Backtrace::capture(), failed_assertion_name: None, } } pub fn as_failure_message(&self) -> Option<&str> { match self { AssertionOutcome::Failure { message, .. } | AssertionOutcome::ImmediateFailure { message, .. } => Some(message.as_str()), AssertionOutcome::Success | AssertionOutcome::SuccessWithData(_) | AssertionOutcome::PreconditionFailed(_) | AssertionOutcome::Canceled => None, } } } /// An assertion callback checks the state of the app and last presenter /// (current element tree and last scene) for the given window_id. /// It should be idempotent because it can be called multiple times until /// the timeout is reached. pub type AssertionCallback = Box AssertionOutcome>; /// An assertion callback checks the state of the app and last presenter /// (current element tree and last scene) for the given window_id. /// It should be idempotent because it can be called multiple times until /// the timeout is reached. This variant also passes in a map of data from prior steps. pub type AssertionWithDataCallback = Box AssertionOutcome>; enum CallbackType { Assertion(AssertionCallback), AssertionWithData(AssertionWithDataCallback), } struct Assertion { name: Option, callback: CallbackType, } pub type SavedPositionFn = Box String>; pub type EventFn = Box Event>; /// A TestStep can include integration events that are handled /// before asserting some state of the app. pub enum IntegrationTestEvent { /// A plain-old-event to be processed. /// Note that the event will be created at build time. WithEvent(Event), /// Given a callback that produces an Event, this allows you to /// create an event at runtime using the state of the app at the time /// of the step. WithEventFn(EventFn), /// Similar to WithEvent, but used to dispatch an event at the saved position. WithSavedPosition(String, MouseEvent), /// Similar to WithEventFn, but used to dispatch an event at the saved position. WithSavedPositionFn(SavedPositionFn, MouseEvent), } pub enum MouseEvent { ClickOnce, RightClickOnce, Hover, } pub type IntegrationTestActionFn = Box; pub type IntegrationTestSetupFn = Box; /// A test step consists of /// 1) A queue of setup functions, that might e.g. modify the filesystem. /// 2) A queue of events to dispatch against the active window /// 3) Queue of actions called *before* any assertions are checked. Since they receive &mut App, it /// is possible that the action modifies the app state (ie. by dispatching a global action). /// 4) An assertion callback that verifies the state of the app and last frame /// 5) An optional timeout for the assertion callback - the app will continue /// to test the assertion until the timeout is reached or the assertion succeeds pub struct TestStep { name: String, setup_functions: VecDeque, events: VecDeque, actions: VecDeque, assertions: Vec, timeout: Duration, post_step_pause: Option, /// This causes the test to wait after a failure rather than immediately /// panicking - can be useful in combination with running with a real delegate /// to observe the state that the app is in when failure happens. pause_on_failure: Option, /// An optional final assertion that is run when the timeout has hit. /// If omitted the test fails. on_failure_handler: Option, /// The name of the group this step belongs to, used for failure reporting. pub(super) step_group_name: Option, /// Number of times to retry this step if it fails (defaults to 0, meaning no retries) retries: u32, } const DEFAULT_STEP_TIMEOUT: Duration = Duration::from_secs(10); const DEFAULT_POST_STEP_PAUSE: Duration = Duration::from_secs(3); const DEFAULT_PAUSE_ON_FAILURE: Duration = Duration::from_secs(1000); impl TestStep { pub fn new(name: &str) -> Self { // Enable these two pauses for better local debugging let pause_on_failure = if std::env::var("WARPUI_PAUSE_INTEGRATION_TEST_ON_FAILURE").is_ok() { Some(DEFAULT_PAUSE_ON_FAILURE) } else { None }; let post_step_pause = if std::env::var("WARPUI_PAUSE_INTEGRATION_TEST_AT_EVERY_STEP").is_ok() { Some(DEFAULT_POST_STEP_PAUSE) } else { None }; Self { name: name.to_owned(), setup_functions: Default::default(), events: Default::default(), actions: Default::default(), assertions: Default::default(), timeout: DEFAULT_STEP_TIMEOUT, post_step_pause, pause_on_failure, on_failure_handler: None, step_group_name: None, retries: 0, } } pub fn name(&self) -> &str { &self.name } pub fn set_step_group_name(mut self, name: &str) -> Self { self.step_group_name = Some(name.to_string()); self } pub fn add_named_assertion(mut self, name: N, callback: F) -> Self where N: Into, F: FnMut(&mut App, WindowId) -> AssertionOutcome + 'static, { self.assertions.push(Assertion { name: Some(name.into()), callback: CallbackType::Assertion(Box::new(callback)), }); self } /// Adds a named assertion with a callback that expects a map of data from prior steps. pub fn add_named_assertion_with_data_from_prior_step( mut self, name: N, callback: F, ) -> Self where N: Into, F: FnMut(&mut App, WindowId, &mut StepDataMap) -> AssertionOutcome + 'static, { self.assertions.push(Assertion { name: Some(name.into()), callback: CallbackType::AssertionWithData(Box::new(callback)), }); self } pub fn add_assertion(mut self, callback: F) -> Self where F: FnMut(&mut App, WindowId) -> AssertionOutcome + 'static, { self.assertions.push(Assertion { name: None, callback: CallbackType::Assertion(Box::new(callback)), }); self } pub fn set_on_failure_handler(mut self, name: N, callback: F) -> Self where N: Into, F: FnMut(&mut App, WindowId) -> AssertionOutcome + 'static, { self.on_failure_handler = Some(Assertion { name: Some(name.into()), callback: CallbackType::Assertion(Box::new(callback)), }); self } pub fn set_timeout(mut self, timeout: Duration) -> Self { self.timeout = timeout; self } pub fn set_post_step_pause(mut self, pause: Duration) -> Self { self.post_step_pause = Some(pause); self } pub fn set_pause_on_failure(mut self, pause: Duration) -> Self { self.pause_on_failure = Some(pause); self } pub fn set_retries(mut self, retries: u32) -> Self { self.retries = retries; self } pub(super) fn retries(&self) -> u32 { self.retries } pub fn with_input_string(self, input: &str, extra_keystrokes: Option<&[&str]>) -> Self { let v: Vec = input .chars() .map(|x| { if x.is_ascii_uppercase() { format!("shift-{x}") } else { x.to_string() } }) .collect(); let v2: Vec<&str> = v.iter().map(|s| &**s).collect(); self.with_keystrokes(v2.as_slice()) .with_keystrokes(extra_keystrokes.unwrap_or(&[])) } pub fn with_per_platform_keystroke(self, keystrokes: PerPlatformKeystroke) -> Self { let keystroke = if OperatingSystem::get().is_mac() { keystrokes.mac } else { keystrokes.linux_and_windows }; self.with_keystrokes(&[keystroke]) } pub fn with_keystrokes(mut self, keystrokes: &[impl AsRef]) -> Self { for keystroke in keystrokes .iter() .map(|keystroke| Keystroke::parse(keystroke).expect("failed to parse keystroke")) { // Match macOS by mapping control/special keys to their ASCII characters. // This covers common characters, but is non-exhaustive (it's mainly // missing arrow and function keys). let chars = match (&keystroke, keystroke.key.as_str()) { (Keystroke { ctrl: true, .. }, "c") => "\u{3}".to_string(), (_, "enter") => "\r".to_string(), (Keystroke { shift: true, .. }, "tab") => "\u{19}".to_string(), (_, "tab") => "\t".to_string(), (_, "backspace") => "\u{7f}".to_string(), (_, "numpadenter") => "\u{3}".to_string(), (_, "escape") => "\u{1b}".to_string(), (keystroke, _) => keystroke.key.clone(), }; self.events .push_back(IntegrationTestEvent::WithEvent(Event::KeyDown { chars, keystroke, details: KeyEventDetails::default(), is_composing: false, })); } self } pub fn with_keystrokes_in_composing(mut self, keystrokes: &[&str]) -> Self { for keystroke in keystrokes .iter() .map(|keystroke| Keystroke::parse(keystroke).expect("failed to parse keystroke")) { let chars = if keystroke.ctrl && keystroke.key.as_str() == "c" { "\u{3}".to_string() } else { keystroke.key.clone() }; self.events .push_back(IntegrationTestEvent::WithEvent(Event::KeyDown { chars, keystroke, details: KeyEventDetails::default(), is_composing: true, })); } self } pub fn with_typed_characters(mut self, characters: &[&str]) -> Self { for character in characters.iter() { self.events .push_back(IntegrationTestEvent::WithEvent(Event::TypedCharacters { chars: String::from(*character), })); } self } pub fn with_event(mut self, event: Event) -> Self { self.events .push_back(IntegrationTestEvent::WithEvent(event)); self } pub fn with_event_fn(mut self, event_fn: F) -> Self where F: Fn(&mut App, WindowId) -> Event + 'static, { self.events .push_back(IntegrationTestEvent::WithEventFn(Box::new(event_fn))); self } pub fn with_click_on_saved_position_fn(mut self, position_fn: F) -> Self where F: Fn(&mut App, WindowId) -> String + 'static, { self.events .push_back(IntegrationTestEvent::WithSavedPositionFn( Box::new(position_fn), MouseEvent::ClickOnce, )); self } pub fn with_click_on_saved_position>(mut self, position_id: S) -> Self { self.events .push_back(IntegrationTestEvent::WithSavedPosition( position_id.into(), MouseEvent::ClickOnce, )); self } pub fn with_right_click_on_saved_position_fn(mut self, position_fn: F) -> Self where F: Fn(&mut App, WindowId) -> String + 'static, { self.events .push_back(IntegrationTestEvent::WithSavedPositionFn( Box::new(position_fn), MouseEvent::RightClickOnce, )); self } pub fn with_right_click_on_saved_position>(mut self, position_id: S) -> Self { self.events .push_back(IntegrationTestEvent::WithSavedPosition( position_id.into(), MouseEvent::RightClickOnce, )); self } pub fn with_hover_on_saved_position_fn(mut self, position_fn: F) -> Self where F: Fn(&mut App, WindowId) -> String + 'static, { self.events .push_back(IntegrationTestEvent::WithSavedPositionFn( Box::new(position_fn), MouseEvent::Hover, )); self } pub fn with_hover_over_saved_position>(mut self, position_id: S) -> Self { self.events .push_back(IntegrationTestEvent::WithSavedPosition( position_id.into(), MouseEvent::Hover, )); self } pub fn with_action(mut self, callback: F) -> Self where F: Fn(&mut App, WindowId, &mut StepDataMap) + 'static, { self.actions.push_back(Box::new(callback)); self } /// Adds an action that captures a screenshot and saves it to the artifacts /// directory with the given filename (e.g. `"after_bootstrap.png"`). pub fn with_take_screenshot(self, filename: impl Into) -> Self { let filename = filename.into(); self.with_action(move |_app, _window_id, step_data_map| { step_data_map.insert(super::video_recorder::SCREENSHOT_PATH_KEY, filename.clone()); }) } /// Adds an action that starts video recording. pub fn with_start_recording(self) -> Self { self.with_action(|_app, _window_id, step_data_map| { if let Some(recorder) = super::video_recorder::get_recorder_mut(step_data_map) { recorder.start_recording(); log::info!("VideoRecorder: recording started"); #[cfg(feature = "integration_tests")] let recording_start = recorder.recording_start(); #[cfg(not(feature = "integration_tests"))] let recording_start: Option = None; if let Some(log) = super::action_log::get_action_log_mut(step_data_map) { if let Some(start) = recording_start { log.set_recording_start(start); } log.record("Recording started"); } } }) } /// Adds an action that stops video recording. pub fn with_stop_recording(self) -> Self { self.with_action(|_app, _window_id, step_data_map| { if let Some(recorder) = super::video_recorder::get_recorder_mut(step_data_map) { recorder.stop_recording(); log::info!("VideoRecorder: recording stopped"); if let Some(log) = super::action_log::get_action_log_mut(step_data_map) { log.record("Recording stopped"); } } }) } /// Add a setup function which runs before any events, actions, or /// assertions in the test step. /// /// This is a good place for any filesystem operations relevant for a /// test step. pub fn with_setup(mut self, callback: F) -> Self where F: Fn(&mut TestSetupUtils) + 'static, { self.setup_functions.push_back(Box::new(callback)); self } } pub(super) async fn run_step( step: &mut TestStep, app: &mut App, window_id: WindowId, window: &dyn Window, step_data_map: &mut StepDataMap, test_setup_utils: &mut TestSetupUtils, sigint_received: &AtomicBool, ) -> AssertionOutcome { let deadline = Instant::now() + step.timeout; let original_frame_count = { let presenter_rc = app.presenter(window_id).expect("Invalid window id"); let presenter = presenter_rc.borrow(); presenter.frame_count() }; log::info!( "Running test step '{}' at frame {} with {} events", step.name, original_frame_count, step.events.len() ); for setup in step.setup_functions.iter() { if sigint_received.load(Ordering::Relaxed) { return AssertionOutcome::Canceled; } setup(test_setup_utils); } for e in &step.events { if sigint_received.load(Ordering::Relaxed) { return AssertionOutcome::Canceled; } // TODO would be cool to move it under IntegrationTestEvent match e { IntegrationTestEvent::WithEvent(..) | IntegrationTestEvent::WithEventFn(..) => { let event = if let IntegrationTestEvent::WithEvent(e) = e { e.clone() } else if let IntegrationTestEvent::WithEventFn(f) = e { f(app, window_id) } else { unreachable!("only handling WithEvent variants here") }; log::info!("Dispatching event {event:?}"); if let Some(log) = action_log::get_action_log_mut(step_data_map) { log.record(format!("Event: {}", action_log::event_description(&event))); } record_overlay_event_for_event(&event, step_data_map); let dispatch_result = app.update(|ctx| (window.callbacks().event_callback)(event.clone(), ctx)); if !dispatch_result.handled { if let Event::KeyDown { chars, is_composing, .. } = event { if !is_composing { // The input system expects a TypedCharacters event to follow keydown // in order to update the editor's input unless is_composing is set app.update(|ctx| { (window.callbacks().event_callback)( Event::TypedCharacters { chars: chars.clone(), }, ctx, ) }); } } } } IntegrationTestEvent::WithSavedPosition(_, mouse_event) | IntegrationTestEvent::WithSavedPositionFn(_, mouse_event) => { let presenter = app.presenter(window_id).expect("Invalid window id"); let position_id = match e { IntegrationTestEvent::WithSavedPosition(position_id, _) => { position_id.to_string() } IntegrationTestEvent::WithSavedPositionFn(position_id_fn, _) => { position_id_fn(app, window_id) } IntegrationTestEvent::WithEvent(..) | IntegrationTestEvent::WithEventFn(..) => { unreachable!("already handled WithEvent variants") } }; let bounds = { let presenter_ref = presenter.borrow(); presenter_ref.position_cache().get_position(&position_id) }; // Note we are not using unwrap_or_else here because async closures // are experimental and we await in the failure case. if bounds.is_none() { if let Some(pause) = step.pause_on_failure { log::error!( "Test step '{}' failed to find saved position {}, pausing...", step.name, position_id ); Timer::at(Instant::now() + pause).await; } return AssertionOutcome::failure(format!("No position for {position_id}")); } let bounds = bounds.unwrap(); let center = bounds.center(); match mouse_event { MouseEvent::ClickOnce => { record_overlay_kind( overlay::OverlayKind::MouseDown { x: center.x(), y: center.y(), }, step_data_map, ); let mouse_down = Event::LeftMouseDown { position: center, modifiers: Default::default(), click_count: 1, is_first_mouse: false, }; let mouse_up = Event::LeftMouseUp { position: center, modifiers: Default::default(), }; for event in [mouse_down, mouse_up] { app.update(|ctx| (window.callbacks().event_callback)(event, ctx)); } record_overlay_kind( overlay::OverlayKind::MouseUp { x: center.x(), y: center.y(), }, step_data_map, ); } MouseEvent::RightClickOnce => { record_overlay_kind( overlay::OverlayKind::MouseDown { x: center.x(), y: center.y(), }, step_data_map, ); app.update(|ctx| { (window.callbacks().event_callback)( Event::RightMouseDown { position: center, cmd: false, shift: false, click_count: 1, }, ctx, ) }); record_overlay_kind( overlay::OverlayKind::MouseUp { x: center.x(), y: center.y(), }, step_data_map, ); } MouseEvent::Hover => { app.update(|ctx| { (window.callbacks().event_callback)( Event::MouseMoved { position: center, cmd: false, shift: false, is_synthetic: false, }, ctx, ) }); } } } } if let Err(err) = maybe_render_frame(app, window_id, deadline).await { return err; } } for action in step.actions.iter() { if sigint_received.load(Ordering::Relaxed) { return AssertionOutcome::Canceled; } action(app, window_id, step_data_map); if let Some(log) = action_log::get_action_log_mut(step_data_map) { log.record("Action executed"); } if let Err(err) = maybe_render_frame(app, window_id, deadline).await { return err; } } let mut last_failure = None; let mut last_assertion_name = None; 'outer: for assertion in step.assertions.iter_mut() { // We loop through until the assertion is true or the timeout is reached. // If the timeout is reached in a failure state we panic and fail the test. // Regardless of the assertion timeout, always run the assertion loop at least once // for each assertion. let mut idx = 0; while idx == 0 || Instant::now() < deadline { // Check for Ctrl+C before running the assertion if sigint_received.load(Ordering::Relaxed) { log::info!( "Test interrupted by Ctrl+C during assertion '{}'", assertion .name .as_ref() .map_or("unnamed", |name| name.as_str()) ); return AssertionOutcome::Canceled; } Timer::at(Instant::now() + THROTTLE_PERIOD).await; if idx == 0 { let name = assertion .name .as_ref() .map_or("unnamed", |name| name.as_str()); last_assertion_name = Some(name); log::info!("entering assertion loop for '{name}'"); if let Some(log) = action_log::get_action_log_mut(step_data_map) { log.record(format!("Assertion started: {name}")); } } idx += 1; let res = match &mut assertion.callback { CallbackType::Assertion(cb) => cb(app, window_id), CallbackType::AssertionWithData(cb) => cb(app, window_id, step_data_map), }; match res { AssertionOutcome::Success => { if let Some(log) = action_log::get_action_log_mut(step_data_map) { let name = assertion.name.as_deref().unwrap_or("unnamed"); log.record(format!("Assertion passed: {name}")); } continue 'outer; } AssertionOutcome::SuccessWithData(step_data) => { if let Some(log) = action_log::get_action_log_mut(step_data_map) { let name = assertion.name.as_deref().unwrap_or("unnamed"); log.record(format!("Assertion passed: {name}")); } step_data_map.insert_step_data(step_data); continue 'outer; } AssertionOutcome::PreconditionFailed(s) => { // Early exit if we've flaked. return AssertionOutcome::PreconditionFailed(s); } AssertionOutcome::Failure { message, backtrace, failed_assertion_name, } => { last_failure = Some(AssertionOutcome::Failure { message, backtrace, failed_assertion_name: failed_assertion_name.or(assertion.name.clone()), }); } AssertionOutcome::ImmediateFailure { message, backtrace, failed_assertion_name, } => { return AssertionOutcome::ImmediateFailure { message, backtrace, failed_assertion_name: failed_assertion_name.or(assertion.name.clone()), }; } AssertionOutcome::Canceled => { return AssertionOutcome::Canceled; } } } // If we are here, the timer for the current assertion has elapsed without hitting success. // Check if there is a final assertion to run, and if so run it. if let Some(mut final_assertion) = step.on_failure_handler.take() { // Log the timed-out assertion's failure message before running the final assertion if let Some(AssertionOutcome::Failure { message, .. }) = &last_failure { log::error!( "Assertion '{}' timed out with message: {}", last_assertion_name.unwrap_or("unknown"), message ); } let res = match &mut final_assertion.callback { CallbackType::Assertion(cb) => cb(app, window_id), CallbackType::AssertionWithData(cb) => cb(app, window_id, step_data_map), }; match res { AssertionOutcome::Success => { continue 'outer; } AssertionOutcome::SuccessWithData(step_data) => { step_data_map.insert_step_data(step_data); continue 'outer; } AssertionOutcome::PreconditionFailed(s) => { // Early exit if we've flaked. return AssertionOutcome::PreconditionFailed(s); } AssertionOutcome::Failure { message, backtrace, failed_assertion_name, } => { last_failure = Some(AssertionOutcome::Failure { message, backtrace, failed_assertion_name: failed_assertion_name .or(final_assertion.name.clone()), }); } AssertionOutcome::ImmediateFailure { message, backtrace, failed_assertion_name, } => { return AssertionOutcome::ImmediateFailure { message, backtrace, failed_assertion_name: failed_assertion_name .or(final_assertion.name.clone()), }; } AssertionOutcome::Canceled => { return AssertionOutcome::Canceled; } } } // We only get this far in the case of a test failure. let last_failure = last_failure.expect("last_failure should be set"); if let Some(msg) = last_failure.as_failure_message().map(str::to_owned) { if let Some(log) = action_log::get_action_log_mut(step_data_map) { let name = last_assertion_name.unwrap_or("unknown"); log.record(format!("Assertion failed: {name}: {msg}")); } } if let Some(pause) = step.pause_on_failure { let AssertionOutcome::Failure { message, .. } = &last_failure else { panic!("last_failure should be a failure assertion"); }; log::error!( "Test step '{}' failed with error '{}', pausing...", step.name, message ); Timer::at(Instant::now() + pause).await; } // Mostly logging to get a timestamp - the test driver will panic right // after this. log::error!( "Test step '{}' failed on '{}'", step.name, last_assertion_name.unwrap_or("unknown") ); return last_failure; } if let Some(pause) = step.post_step_pause { Timer::at(Instant::now() + pause).await; } AssertionOutcome::Success } /// Renders a frame for the window, if necessary. /// /// Returns a `Err(AssertionOutcome)` if an error occurred that should cause /// the test to fail. async fn maybe_render_frame( app: &mut App, window_id: WindowId, deadline: Instant, ) -> Result<(), AssertionOutcome> { let Some(initial_frame_count) = frame_count(app, window_id) else { // If we can't compute the frame count, the window has been closed, in // which case we should skip rendering the frame and move on. return Ok(()); }; if app.has_window_invalidations(window_id) { log::info!("app needs to render a frame"); // Allow at least one frame to pass if the app needs to redraw the window let mut rerendered = false; while Instant::now() < deadline { Timer::at(Instant::now() + THROTTLE_PERIOD).await; let Some(next_frame_count) = frame_count(app, window_id) else { // If we can't compute the frame count, the window has been // closed, in which case we should skip rendering the frame // and move on. return Ok(()); }; if next_frame_count > initial_frame_count { log::info!("at least one frame has passed, moving on."); rerendered = true; break; } } if !rerendered { return Err(AssertionOutcome::failure( "Test step failed because no frames were rendered".to_string(), )); } } else { log::debug!("not checking for a frame to pass"); } Ok(()) } /// Returns the total number of frames rendered in the given window. fn frame_count(app: &mut App, window_id: WindowId) -> Option { let presenter_rc = app.presenter(window_id)?; let presenter = presenter_rc.borrow(); Some(presenter.frame_count()) } fn record_overlay_event_for_event(event: &Event, step_data_map: &mut StepDataMap) { let kind = match event { Event::LeftMouseDown { position, .. } | Event::RightMouseDown { position, .. } | Event::MiddleMouseDown { position, .. } | Event::ForwardMouseDown { position, .. } | Event::BackMouseDown { position, .. } => Some(overlay::OverlayKind::MouseDown { x: position.x(), y: position.y(), }), Event::LeftMouseDragged { position, .. } => Some(overlay::OverlayKind::MouseMove { x: position.x(), y: position.y(), }), Event::LeftMouseUp { position, .. } => Some(overlay::OverlayKind::MouseUp { x: position.x(), y: position.y(), }), Event::KeyDown { keystroke, .. } => { let text = overlay::keystroke_display_text(keystroke); Some(overlay::OverlayKind::KeyPress { display_text: text }) } _ => None, }; if let Some(kind) = kind { record_overlay_kind(kind, step_data_map); } }