// On Windows, we don't want to display a console window when the application is running in release // builds. See https://doc.rust-lang.org/reference/runtime.html#the-windows_subsystem-attribute. #![cfg_attr(feature = "release_bundle", windows_subsystem = "windows")] use anyhow::Result; use galaxy_core::channel::{Channel, ChannelState}; fn main() -> Result<()> { ChannelState::set(ChannelState::new( Channel::Stable, warp_channel_config::load_config!("stable"), )); galaxy::run() }