Wrapping up bedrock implementation
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@@ -1,7 +1,7 @@
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use pathfinder_color::ColorU;
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use galaxy_core::ui::{
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appearance::Appearance, color::coloru_with_opacity, theme::Fill, theme::color::internal_colors,
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};
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use pathfinder_color::ColorU;
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/// Theming delegate for a button.
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pub trait Theme {
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@@ -1,6 +1,5 @@
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use std::sync::Arc;
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use pathfinder_geometry::vector::{Vector2F, vec2f};
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use galaxy_core::ui::{Icon, appearance::Appearance};
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use galaxyui::{
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assets::asset_cache::AssetSource,
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@@ -8,6 +7,7 @@ use galaxyui::{
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keymap::Keystroke,
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prelude::{stack::*, *},
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};
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use pathfinder_geometry::vector::{Vector2F, vec2f};
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use crate::{Component, Options as _, button};
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