Wrapping up bedrock implementation
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@@ -1,13 +1,6 @@
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use std::{borrow::Cow, sync::Arc, time::Duration};
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use anyhow::{Result, anyhow};
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use pathfinder_geometry::vector::Vector2F;
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use rust_embed::RustEmbed;
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use ui_components::{
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Component as _, Options, button, dialog,
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lightbox::{self, LightboxImage, LightboxImageSource, NavigationDirection},
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switch, tooltip,
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};
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use galaxy_core::ui::{Icon, appearance::Appearance, theme::color::internal_colors};
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use galaxyui::{
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AssetProvider, SingletonEntity, Tracked,
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@@ -19,6 +12,13 @@ use galaxyui::{
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platform,
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prelude::*,
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};
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use pathfinder_geometry::vector::Vector2F;
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use rust_embed::RustEmbed;
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use ui_components::{
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Component as _, Options, button, dialog,
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lightbox::{self, LightboxImage, LightboxImageSource, NavigationDirection},
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switch, tooltip,
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};
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#[derive(Clone, Copy, RustEmbed)]
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#[folder = "../../app/assets"]
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