Wrapping up bedrock implementation

This commit is contained in:
Ryan Ward
2026-05-13 10:04:59 -05:00
parent ed53aa99eb
commit cee61e2af0
1144 changed files with 2954 additions and 2660 deletions
+1 -1
View File
@@ -1,4 +1,3 @@
use pathfinder_geometry::vector::{vec2f, Vector2F};
use galaxyui::{
assets::asset_cache::AssetSource,
elements::{
@@ -10,6 +9,7 @@ use galaxyui::{
AfterLayoutContext, AppContext, Element, EventContext, LayoutContext, PaintContext,
SizeConstraint,
};
use pathfinder_geometry::vector::{vec2f, Vector2F};
// Onboarding images live under `app/assets/async/` so they are excluded from the WASM
// binary (RustEmbed excludes `async/**` on wasm targets). They are still bundled normally