Wrapping up bedrock implementation
This commit is contained in:
@@ -1,4 +1,3 @@
|
||||
use pathfinder_geometry::vector::{vec2f, Vector2F};
|
||||
use galaxyui::{
|
||||
assets::asset_cache::AssetSource,
|
||||
elements::{
|
||||
@@ -10,6 +9,7 @@ use galaxyui::{
|
||||
AfterLayoutContext, AppContext, Element, EventContext, LayoutContext, PaintContext,
|
||||
SizeConstraint,
|
||||
};
|
||||
use pathfinder_geometry::vector::{vec2f, Vector2F};
|
||||
|
||||
// Onboarding images live under `app/assets/async/` so they are excluded from the WASM
|
||||
// binary (RustEmbed excludes `async/**` on wasm targets). They are still bundled normally
|
||||
|
||||
Reference in New Issue
Block a user