Wrapping up bedrock implementation

This commit is contained in:
Ryan Ward
2026-05-13 10:04:59 -05:00
parent ed53aa99eb
commit cee61e2af0
1144 changed files with 2954 additions and 2660 deletions
+9 -9
View File
@@ -6,8 +6,6 @@ use galaxy_core::send_telemetry_from_ctx;
use super::OnboardingSlide;
use crate::visuals::agent_visual;
use pathfinder_geometry::vector::vec2f;
use ui_components::{button, Component as _, Options as _};
use galaxy_core::features::FeatureFlag;
use galaxy_core::ui::{
appearance::Appearance,
@@ -31,11 +29,13 @@ use galaxyui::{
AppContext, Element, Entity, Gradient, SingletonEntity as _, TypedActionView, View,
ViewContext,
};
use pathfinder_geometry::vector::vec2f;
use ui_components::{button, Component as _, Options as _};
use ai::LLMId;
use galaxy_core::ui::icons::Icon;
use pathfinder_color::ColorU;
use ui_components::button::State as ButtonState;
use galaxy_core::ui::icons::Icon;
/// high-contrast "inverted" fill (foreground color)
struct UpgradeButtonTheme;
@@ -1003,12 +1003,12 @@ impl AgentSlide {
);
let step_index = 2;
let step_count = if galaxy_core::features::FeatureFlag::OpenWarpNewSettingsModes.is_enabled()
{
5
} else {
4
};
let step_count =
if galaxy_core::features::FeatureFlag::OpenWarpNewSettingsModes.is_enabled() {
5
} else {
4
};
bottom_nav::onboarding_bottom_nav(
appearance,
step_index,