Wrapping up bedrock implementation
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@@ -1,11 +1,4 @@
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use anyhow::{anyhow, Result};
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use onboarding::components::onboarding_callout::{
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Button as CalloutButton, OnboardingCallout, Options as CalloutOptions, Params as CalloutParams,
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StepStatus,
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};
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use rust_embed::RustEmbed;
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use std::borrow::Cow;
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use ui_components::Component as _;
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use galaxy_core::ui::appearance::Appearance;
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use galaxy_core::ui::theme::{AnsiColor, AnsiColors, Details, Fill, TerminalColors, WarpTheme};
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use galaxyui::color::ColorU;
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@@ -13,6 +6,13 @@ use galaxyui::elements::{Rect, Stack};
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use galaxyui::fonts::{Cache, FamilyId, Weight};
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use galaxyui::platform;
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use galaxyui::{prelude::*, AddWindowOptions, AssetProvider, ModelContext};
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use onboarding::components::onboarding_callout::{
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Button as CalloutButton, OnboardingCallout, Options as CalloutOptions, Params as CalloutParams,
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StepStatus,
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};
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use rust_embed::RustEmbed;
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use std::borrow::Cow;
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use ui_components::Component as _;
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#[derive(Clone, Copy, RustEmbed)]
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#[folder = "../../app/assets"]
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@@ -1,12 +1,4 @@
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use anyhow::Result;
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use onboarding::callout::{
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OnboardingCalloutView, OnboardingCalloutViewEvent, OnboardingKeybindings,
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};
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use onboarding::OnboardingIntention;
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use pathfinder_color::ColorU;
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use pathfinder_geometry::vector::vec2f;
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use rust_embed::RustEmbed;
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use std::borrow::Cow;
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use galaxy_core::ui::appearance::Appearance;
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use galaxy_core::ui::theme::{AnsiColor, AnsiColors, Details, Fill, TerminalColors, WarpTheme};
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use galaxyui::fonts::{Cache, FamilyId, Weight};
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@@ -22,6 +14,14 @@ use galaxyui::{
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AddWindowOptions, AppContext, AssetProvider, Element, Entity, SingletonEntity as _,
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TypedActionView, View, ViewContext, ViewHandle,
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};
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use onboarding::callout::{
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OnboardingCalloutView, OnboardingCalloutViewEvent, OnboardingKeybindings,
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};
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use onboarding::OnboardingIntention;
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use pathfinder_color::ColorU;
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use pathfinder_geometry::vector::vec2f;
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use rust_embed::RustEmbed;
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use std::borrow::Cow;
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#[derive(Clone, Copy, RustEmbed)]
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#[folder = "../../app/assets"]
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