Wrapping up bedrock implementation
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@@ -3,8 +3,8 @@ use std::borrow::Cow;
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pub mod root_view;
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extern crate galaxyui;
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use rust_embed::RustEmbed;
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use galaxyui::{platform, AssetProvider};
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use rust_embed::RustEmbed;
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#[derive(Clone, Copy, RustEmbed)]
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#[folder = "examples/assets"]
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@@ -1,5 +1,5 @@
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use pathfinder_color::ColorU;
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use galaxyui::{elements::Rect, AppContext, Element, Entity, TypedActionView, View};
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use pathfinder_color::ColorU;
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pub struct BlurredView {}
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