Wrapping up bedrock implementation

This commit is contained in:
Ryan Ward
2026-05-13 10:04:59 -05:00
parent ed53aa99eb
commit cee61e2af0
1144 changed files with 2954 additions and 2660 deletions
@@ -1,8 +1,8 @@
use std::collections::HashMap;
use lazy_static::lazy_static;
use galaxyui::keymap::Keystroke;
use galaxyui::platform::OperatingSystem;
use lazy_static::lazy_static;
use super::{
mouse::{MouseAction, MouseButton, MouseState},
+1 -1
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@@ -4,8 +4,8 @@ use std::cmp::Ordering;
use std::fmt;
use std::ops::{Add, AddAssign, Range, Sub, SubAssign};
use serde::{Deserialize, Serialize};
use galaxyui::units::Lines;
use serde::{Deserialize, Serialize};
use super::grid::Dimensions;
+6 -6
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@@ -7,12 +7,6 @@ use std::path::{Path, PathBuf};
use anyhow::Result;
use channel_versions::overrides::TargetOS;
use enum_iterator::Sequence;
use itertools::Itertools;
use lazy_static::lazy_static;
use serde::{Deserialize, Serialize};
use smol_str::SmolStr;
use typed_path::{TypedPath, TypedPathBuf, WindowsPath};
use version_compare::{Cmp, Version};
use galaxy_completer::completer::{CommandExitStatus, CommandOutput};
#[cfg(windows)]
use galaxy_core::paths::base_config_dir;
@@ -20,6 +14,12 @@ use galaxy_core::platform::SessionPlatform;
use galaxy_util::path::{
convert_msys2_to_windows_native_path, convert_wsl_to_windows_host_path, msys2_exe_to_root,
};
use itertools::Itertools;
use lazy_static::lazy_static;
use serde::{Deserialize, Serialize};
use smol_str::SmolStr;
use typed_path::{TypedPath, TypedPathBuf, WindowsPath};
use version_compare::{Cmp, Version};
use crate::model::escape_sequences;