Wrapping up bedrock implementation
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@@ -1,11 +1,11 @@
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use std::ops::Range;
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use itertools::{Either, Itertools};
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use line_ending::LineEnding;
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use vec1::{Vec1, vec1};
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use galaxyui::{
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AppContext, Entity, ModelAsRef, ModelContext, ModelHandle, clipboard::ClipboardContent,
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};
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use itertools::{Either, Itertools};
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use line_ending::LineEnding;
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use vec1::{Vec1, vec1};
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use crate::{
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content::{
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@@ -21,8 +21,8 @@ use crate::{
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render::model::RenderState,
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selection::{SelectionMode, SelectionModel, TextDirection, TextUnit},
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};
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use string_offset::{ByteOffset, CharOffset};
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use galaxyui::elements::ListIndentLevel;
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use string_offset::{ByteOffset, CharOffset};
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/// A wrapper for a buffer that provides access to its internal update_content method.
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/// It's important this is only returned from `CoreEditorModel::update_content` method
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