Wrapping up bedrock implementation
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@@ -51,11 +51,6 @@ use crate::workspace::{
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};
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use languages::language_by_filename;
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use pathfinder_color::ColorU;
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use pathfinder_geometry::rect::RectF;
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use pathfinder_geometry::vector::{vec2f, Vector2F};
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use settings::Setting as _;
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use std::path::{Path, PathBuf};
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use galaxy_core::context_flag::ContextFlag;
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use galaxy_core::telemetry::TelemetryEvent as _;
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use galaxy_core::ui::color::blend::Blend;
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@@ -80,6 +75,11 @@ use galaxyui::text_layout::ClipConfig;
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use galaxyui::ui_components::components::{UiComponent, UiComponentStyles};
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use galaxyui::ui_components::text_input::TextInput;
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use galaxyui::{AppContext, EntityId, SingletonEntity, ViewHandle, WindowId};
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use pathfinder_color::ColorU;
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use pathfinder_geometry::rect::RectF;
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use pathfinder_geometry::vector::{vec2f, Vector2F};
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use settings::Setting as _;
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use std::path::{Path, PathBuf};
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const PANEL_WIDTH: f32 = 248.;
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const MIN_PANEL_WIDTH: f32 = 200.;
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