Wrapping up bedrock implementation
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@@ -1,5 +1,4 @@
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use asset_macro::bundled_or_fetched_asset;
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use pathfinder_color::ColorU;
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use galaxy_core::ui::{
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color::{blend::Blend, coloru_with_opacity, OPAQUE},
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theme::{
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@@ -7,6 +6,7 @@ use galaxy_core::ui::{
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TerminalColors, VerticalGradient, WarpTheme,
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},
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};
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use pathfinder_color::ColorU;
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const DARK_MODE_NORMAL_COLORS: AnsiColors = AnsiColors::new(
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AnsiColor::from_u32(0x616161FF),
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