Wrapping up bedrock implementation
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@@ -3,8 +3,8 @@ use crate::{
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pane_group::{PaneContent, PaneId},
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PaneViewLocator,
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};
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use std::collections::HashMap;
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use galaxyui::{Entity, EntityId, ModelContext, SingletonEntity, ViewHandle, WindowId};
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use std::collections::HashMap;
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use super::SettingsView;
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struct SettingsPaneData {
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