Wrapping up bedrock implementation
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@@ -1,7 +1,5 @@
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use std::borrow::Cow;
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use pathfinder_color::ColorU;
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use pathfinder_geometry::vector::Vector2F;
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use galaxy_core::{
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features::FeatureFlag,
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ui::{appearance::Appearance, color::blend::Blend as _, theme::color::internal_colors, Icon},
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@@ -18,6 +16,8 @@ use galaxyui::{
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ui_components::components::{UiComponent as _, UiComponentStyles},
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AppContext, Element, Entity, SingletonEntity as _, TypedActionView, View, ViewContext,
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};
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use pathfinder_color::ColorU;
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use pathfinder_geometry::vector::Vector2F;
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use crate::util::bindings::{keybinding_name_to_display_string, BindingGroup, CustomAction};
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