Wrapping up bedrock implementation

This commit is contained in:
Ryan Ward
2026-05-13 10:04:59 -05:00
parent ed53aa99eb
commit cee61e2af0
1144 changed files with 2954 additions and 2660 deletions
+5 -5
View File
@@ -105,11 +105,6 @@ use ai::project_context::model::ProjectContextModel;
use num_traits::SaturatingSub;
use string_offset::CharOffset;
use indexmap::IndexMap;
use itertools::Itertools;
use pathfinder_geometry::rect::RectF;
use pathfinder_geometry::vector::{vec2f, Vector2F};
use rand::{distributions::Alphanumeric, Rng};
use galaxy_core::{
channel::{Channel, ChannelState},
features::FeatureFlag,
@@ -153,6 +148,11 @@ use galaxyui::{
r#async::SpawnedFutureHandle,
ModelHandle, WeakViewHandle,
};
use indexmap::IndexMap;
use itertools::Itertools;
use pathfinder_geometry::rect::RectF;
use pathfinder_geometry::vector::{vec2f, Vector2F};
use rand::{distributions::Alphanumeric, Rng};
use crate::code::footer::{CodeFooterView, CodeFooterViewEvent};
use crate::settings::AISettings;