Wrapping up bedrock implementation
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@@ -105,11 +105,6 @@ use ai::project_context::model::ProjectContextModel;
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use num_traits::SaturatingSub;
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use string_offset::CharOffset;
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use indexmap::IndexMap;
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use itertools::Itertools;
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use pathfinder_geometry::rect::RectF;
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use pathfinder_geometry::vector::{vec2f, Vector2F};
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use rand::{distributions::Alphanumeric, Rng};
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use galaxy_core::{
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channel::{Channel, ChannelState},
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features::FeatureFlag,
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@@ -153,6 +148,11 @@ use galaxyui::{
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r#async::SpawnedFutureHandle,
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ModelHandle, WeakViewHandle,
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};
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use indexmap::IndexMap;
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use itertools::Itertools;
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use pathfinder_geometry::rect::RectF;
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use pathfinder_geometry::vector::{vec2f, Vector2F};
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use rand::{distributions::Alphanumeric, Rng};
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use crate::code::footer::{CodeFooterView, CodeFooterViewEvent};
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use crate::settings::AISettings;
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