Wrapping up bedrock implementation
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@@ -9,12 +9,6 @@ use std::{
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},
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};
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use parking_lot::Mutex;
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use pathfinder_color::ColorU;
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use pathfinder_geometry::{
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rect::RectF,
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vector::{vec2f, Vector2F},
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};
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use galaxy_core::ui::{
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appearance::Appearance,
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theme::{color::internal_colors, Fill},
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@@ -45,6 +39,12 @@ use galaxyui::{
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AfterLayoutContext, AppContext, ClipBounds, Element, Event, EventContext, LayoutContext,
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ModelHandle, PaintContext, SingletonEntity, SizeConstraint,
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};
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use parking_lot::Mutex;
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use pathfinder_color::ColorU;
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use pathfinder_geometry::{
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rect::RectF,
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vector::{vec2f, Vector2F},
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};
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use super::diff::{DiffHunkDisplay, DiffStatus};
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use super::model::DiffNavigationState;
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