Wrapping up bedrock implementation

This commit is contained in:
Ryan Ward
2026-05-13 10:04:59 -05:00
parent ed53aa99eb
commit cee61e2af0
1144 changed files with 2954 additions and 2660 deletions
+4 -4
View File
@@ -6,15 +6,15 @@
use cfg_aliases::cfg_aliases;
use anyhow::Result;
use sha2::Digest;
use std::path::{Path, PathBuf};
use std::{env, fs, process::Command};
use walkdir::WalkDir;
use galaxy_util::assets::{
ASSETS_DIR, ASYNC_ASSETS_DIR, CONPTY_DLL_FILE, DXCOMPILER_DLL_FILE, DXIL_DLL_FILE,
OPEN_CONSOLE_EXE_FILE, REMOTE_ASSETS_DIR, WINDOWS_ASSETS_DIR,
};
use galaxy_util::path::app_target_dir;
use sha2::Digest;
use std::path::{Path, PathBuf};
use std::{env, fs, process::Command};
use walkdir::WalkDir;
fn main() -> Result<()> {
cfg_aliases! {