Wrapping up bedrock implementation
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+4
-4
@@ -6,15 +6,15 @@
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use cfg_aliases::cfg_aliases;
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use anyhow::Result;
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use sha2::Digest;
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use std::path::{Path, PathBuf};
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use std::{env, fs, process::Command};
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use walkdir::WalkDir;
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use galaxy_util::assets::{
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ASSETS_DIR, ASYNC_ASSETS_DIR, CONPTY_DLL_FILE, DXCOMPILER_DLL_FILE, DXIL_DLL_FILE,
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OPEN_CONSOLE_EXE_FILE, REMOTE_ASSETS_DIR, WINDOWS_ASSETS_DIR,
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};
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use galaxy_util::path::app_target_dir;
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use sha2::Digest;
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use std::path::{Path, PathBuf};
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use std::{env, fs, process::Command};
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use walkdir::WalkDir;
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fn main() -> Result<()> {
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cfg_aliases! {
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