Rebrand to Galaxy, major improvements to Bedrock support, still needs some TLC though

This commit is contained in:
Ryan Ward
2026-05-07 11:29:34 -05:00
parent f4e2475c60
commit a41cbd8cc7
2433 changed files with 14208 additions and 9409 deletions
@@ -1,10 +1,10 @@
use pathfinder_color::ColorU;
use warp_core::ui::Icon;
use warpui::assets::asset_cache::{AssetCache, AssetSource, AssetState};
use warpui::geometry::rect::RectF;
use warpui::geometry::vector::{vec2f, Vector2F};
use warpui::image_cache::{AnimatedImageBehavior, CacheOption, FitType, Image, ImageCache};
use warpui::{
use galaxy_core::ui::Icon;
use galaxyui::assets::asset_cache::{AssetCache, AssetSource, AssetState};
use galaxyui::geometry::rect::RectF;
use galaxyui::geometry::vector::{vec2f, Vector2F};
use galaxyui::image_cache::{AnimatedImageBehavior, CacheOption, FitType, Image, ImageCache};
use galaxyui::{
elements::{CornerRadius, Fill, Point, Radius},
event::DispatchedEvent,
AfterLayoutContext, AppContext, Element, EventContext, LayoutContext, PaintContext,