Rebrand to Galaxy, major improvements to Bedrock support, still needs some TLC though
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@@ -5,9 +5,9 @@ use super::OnboardingSlide;
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use pathfinder_color::ColorU;
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use pathfinder_geometry::vector::vec2f;
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use ui_components::{button, Component as _, Options as _};
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use warp_core::send_telemetry_from_ctx;
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use warp_core::ui::{appearance::Appearance, theme::color::internal_colors, Icon};
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use warpui::{
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use galaxy_core::send_telemetry_from_ctx;
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use galaxy_core::ui::{appearance::Appearance, theme::color::internal_colors, Icon};
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use galaxyui::{
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elements::{
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shimmering_text::{ShimmerConfig, ShimmeringTextElement, ShimmeringTextStateHandle},
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Align, ChildAnchor, ConstrainedBox, Container, CrossAxisAlignment, Flex,
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@@ -139,7 +139,7 @@ impl IntroSlide {
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let theme = appearance.theme();
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let logo_fill = internal_colors::fg_overlay_4(theme);
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let logo = ConstrainedBox::new(Icon::WarpLogoLight.to_warpui_icon(logo_fill).finish())
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let logo = ConstrainedBox::new(Icon::WarpLogoLight.to_galaxyui_icon(logo_fill).finish())
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.with_width(64.)
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.with_height(64.)
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.finish();
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