Rebrand to Galaxy, major improvements to Bedrock support, still needs some TLC though
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@@ -9,12 +9,12 @@ use onboarding::{
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use pathfinder_color::ColorU;
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use rust_embed::RustEmbed;
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use std::borrow::Cow;
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use warp_core::ui::icons::Icon;
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use warp_core::ui::theme::{AnsiColor, AnsiColors, Details, Fill, Image, TerminalColors};
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use warp_core::ui::{appearance::Appearance, theme::WarpTheme};
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use warpui::assets::asset_cache::AssetSource;
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use warpui::platform;
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use warpui::{
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use galaxy_core::ui::icons::Icon;
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use galaxy_core::ui::theme::{AnsiColor, AnsiColors, Details, Fill, Image, TerminalColors};
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use galaxy_core::ui::{appearance::Appearance, theme::WarpTheme};
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use galaxyui::assets::asset_cache::AssetSource;
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use galaxyui::platform;
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use galaxyui::{
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elements::{
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Container, CrossAxisAlignment, Flex, MainAxisAlignment, MainAxisSize, ParentElement,
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},
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@@ -41,7 +41,7 @@ impl AssetProvider for Assets {
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fn main() -> Result<()> {
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// Initialize logging for the onboarding binary.
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warp_logging::init(warp_logging::LogConfig {
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galaxy_logging::init(galaxy_logging::LogConfig {
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is_cli: false,
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log_destination: None,
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})?;
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@@ -266,7 +266,7 @@ impl View for OnboardingMainView {
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}
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}
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fn on_focus(&mut self, focus_ctx: &warpui::FocusContext, ctx: &mut ViewContext<Self>) {
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fn on_focus(&mut self, focus_ctx: &galaxyui::FocusContext, ctx: &mut ViewContext<Self>) {
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if let OnboardingMainState::Onboarding(view) = &self.state {
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if focus_ctx.is_self_focused() {
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ctx.focus(view);
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