Rebrand to Galaxy, major improvements to Bedrock support, still needs some TLC though
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@@ -1,7 +1,7 @@
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use std::{collections::HashMap, sync::Arc};
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use futures::{channel::oneshot, future::FutureExt, io::BufReader, AsyncRead, AsyncWrite};
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use warpui::r#async::executor::Background;
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use galaxyui::r#async::executor::Background;
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use crate::{platform::client::connect_client, protocol::Request};
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@@ -44,7 +44,7 @@ pub(crate) mod server {
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impl ConnectionListenerImpl {
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pub fn new(connection_address: ConnectionAddress) -> Result<Self> {
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let listener = warpui::r#async::block_on(
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let listener = galaxyui::r#async::block_on(
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async move { LocalSocketListener::bind(connection_address.to_string()) }.compat(),
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)
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.map_err(|e| ServerError::Initialization(InitializationError::Io(e)))?;
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@@ -3,7 +3,7 @@ use std::{collections::HashMap, sync::Arc};
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use async_channel::{Receiver, Sender};
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use async_trait::async_trait;
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use futures::{io::BufReader, AsyncRead, AsyncWrite};
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use warpui::r#async::executor::{Background, BackgroundTask};
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use galaxyui::r#async::executor::{Background, BackgroundTask};
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use crate::{
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platform::server::{ConnectionImpl, ConnectionListenerImpl},
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