Rebrand to Galaxy, major improvements to Bedrock support, still needs some TLC though
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@@ -0,0 +1,378 @@
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use super::{
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BindingLens, Context, CustomTag, EditableBinding, EditableBindingLens, FixedBinding, Keymap,
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Keystroke, Trigger,
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};
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use crate::{actions::StandardAction, Action, EntityId};
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use itertools::Either;
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use std::{collections::HashMap, sync::Arc};
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#[derive(Default)]
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pub struct Matcher {
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pending: HashMap<EntityId, Pending>,
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keymap: Keymap,
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/// Default binding validator that should run on every binding (irrespective of the [`Context`]
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/// the binding was registered against).
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default_binding_validator: Option<BindingValidatorFn>,
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/// List of validators to be used during binding validation. Each binding validator validates
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/// all of the bindings that match the [`Context`] it is paired with.
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binding_validators: Vec<(Context, BindingValidatorFn)>,
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/// Function to convert bindings that have a [`CustomTag`] trigger to one that has a
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/// [`Keystroke`]-based trigger instead. If `None`, bindings are not converted.
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custom_trigger_to_keystroke_fn: Option<Box<dyn Fn(CustomTag) -> Option<Keystroke> + 'static>>,
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/// Function to lookup the default keystroke for a given custom action. Used when converting
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/// custom actions to key events during keybinding editing.
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default_keystroke_trigger_for_custom_action:
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Option<Box<dyn Fn(CustomTag) -> Option<Keystroke> + 'static>>,
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}
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#[derive(Default)]
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struct Pending {
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keystrokes: Vec<Keystroke>,
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context: Option<Context>,
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}
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type BindingValidatorFn = Box<dyn Fn(BindingLens) -> IsBindingValid>;
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/// Enum indicating the results of validating a binding.
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#[derive(Debug, PartialEq)]
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pub enum IsBindingValid {
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/// The binding is valid.
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Yes,
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/// The binding is invalid.
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No,
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}
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pub enum MatchResult {
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None,
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Pending,
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Action(Arc<dyn Action>),
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}
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impl Matcher {
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pub fn new(keymap: Keymap) -> Self {
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Self {
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pending: HashMap::new(),
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keymap,
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default_binding_validator: None,
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binding_validators: vec![],
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custom_trigger_to_keystroke_fn: None,
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default_keystroke_trigger_for_custom_action: None,
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}
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}
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pub fn set_keymap(&mut self, keymap: Keymap) {
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self.pending.clear();
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self.keymap = keymap;
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}
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/// Helper function to that returns [`Trigger`] with any [`Trigger::Custom`]s replaced by a
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/// [`Trigger::Keystrokes`].
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fn convert_custom_trigger_to_keystroke_trigger(
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trigger: Trigger,
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custom_tag_to_keystroke: &dyn Fn(CustomTag) -> Option<Keystroke>,
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) -> Trigger {
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let Trigger::Custom(custom_tag) = trigger else {
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return trigger;
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};
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let Some(new_keystroke) = custom_tag_to_keystroke(custom_tag) else {
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return trigger;
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};
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Trigger::Keystrokes(vec![new_keystroke])
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}
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pub fn register_fixed_bindings<T: IntoIterator<Item = FixedBinding>>(&mut self, bindings: T) {
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self.pending.clear();
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let bindings = match &self.custom_trigger_to_keystroke_fn {
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None => Either::Left(bindings),
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Some(custom_tag_to_keystroke) => {
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let bindings = bindings.into_iter().map(|mut fixed_binding| {
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fixed_binding.trigger = Self::convert_custom_trigger_to_keystroke_trigger(
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fixed_binding.trigger,
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custom_tag_to_keystroke,
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);
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fixed_binding
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});
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Either::Right(bindings)
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}
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};
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self.keymap.register_fixed_bindings(bindings.into_iter());
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}
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/// Register new actions with the key matcher
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///
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/// Editable Bindings have a name identifier which can be used to override their key bindings
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/// via the `set_custom_trigger` method.
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pub fn register_editable_bindings<A: IntoIterator<Item = EditableBinding>>(
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&mut self,
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actions: A,
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) {
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self.pending.clear();
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let actions = match &self.custom_trigger_to_keystroke_fn {
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None => Either::Left(actions),
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Some(custom_tag_to_keystroke) => {
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let bindings = actions.into_iter().map(|mut editable_binding| {
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editable_binding.trigger = Self::convert_custom_trigger_to_keystroke_trigger(
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editable_binding.trigger,
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custom_tag_to_keystroke,
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);
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editable_binding
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});
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Either::Right(bindings)
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}
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};
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self.keymap.register_editable_bindings(actions.into_iter());
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}
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/// Set a custom trigger for a given editable binding name.
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///
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/// This will override the default trigger for that action.
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pub fn set_custom_trigger(&mut self, name: String, trigger: Trigger) {
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self.pending.clear();
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self.keymap
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.update_custom_trigger(name.as_str(), Some(trigger));
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}
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/// Remove any custom trigger associated with a given action.
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///
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/// This will return the trigger to its default state.
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pub fn remove_custom_trigger<N>(&mut self, name: N)
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where
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N: AsRef<str>,
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{
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self.pending.clear();
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self.keymap.update_custom_trigger(name.as_ref(), None);
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}
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/// Registers a validator that validates every binding that matches the given view's default
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/// [`Context`].
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/// After the app is initialized, the provided `binding_validator` function is called for every
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/// binding that matches the View's default context. If the binding is invalid (indicated by
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/// [`IsBindingValid::No`]), the app will panic if `debug_assertions` are enabled.
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#[cfg(debug_assertions)]
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pub(crate) fn register_binding_validator<F: Fn(BindingLens) -> IsBindingValid + 'static>(
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&mut self,
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context: Context,
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binding_validator: F,
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) {
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self.binding_validators
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.push((context, Box::new(binding_validator)));
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}
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/// Sets a default binding validator that runs on _every_ binding that is registered by the
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/// application.
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#[cfg(debug_assertions)]
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pub(crate) fn set_default_binding_validator<F: Fn(BindingLens) -> IsBindingValid + 'static>(
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&mut self,
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binding_validator: F,
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) {
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self.default_binding_validator = Some(Box::new(binding_validator));
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}
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/// Runs through each registered binding validator, asserting that each matching binding is
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/// valid.
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#[cfg(debug_assertions)]
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pub(crate) fn validate_bindings(&mut self) {
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let mut all_failed_bindings = vec![];
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for (context, validator) in &self.binding_validators {
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for binding in self.bindings_for_context(context.clone()) {
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if let IsBindingValid::No = validator(binding) {
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all_failed_bindings.push(binding);
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}
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}
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}
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if let Some(default_validator) = &self.default_binding_validator {
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for binding in self.get_bindings() {
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if let IsBindingValid::No = default_validator(binding) {
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all_failed_bindings.push(binding);
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}
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}
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}
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if !all_failed_bindings.is_empty() {
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panic!("Bindings failed validation {all_failed_bindings:#?}");
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}
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}
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/// Overrides any registered binding that has a [`Trigger::Custom`] to one that is keystroke
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/// based ([`Trigger::Keystrokes`]) using the provided `custom_to_keystroke` fn.
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pub(crate) fn convert_custom_triggers_to_keystroke_triggers(
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&mut self,
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custom_to_keystroke: impl Fn(CustomTag) -> Option<Keystroke> + 'static,
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) {
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self.custom_trigger_to_keystroke_fn = Some(Box::new(custom_to_keystroke));
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}
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/// Registers a lookup function that returns the default keystroke for a given custom action.
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/// Used when converting custom actions to key events during keybinding editing.
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pub(crate) fn register_default_keystroke_triggers_for_custom_actions(
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&mut self,
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custom_to_keystroke: impl Fn(CustomTag) -> Option<Keystroke> + 'static,
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) {
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self.default_keystroke_trigger_for_custom_action = Some(Box::new(custom_to_keystroke));
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}
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pub(crate) fn custom_action_bindings(&self) -> impl Iterator<Item = BindingLens<'_>> {
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self.keymap.custom_action_bindings()
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}
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/// Returns the first matching binding for the given custom action (not taking)
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/// into account the current context
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pub fn default_binding_for_custom_action(
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&self,
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custom_tag: CustomTag,
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) -> Option<BindingLens<'_>> {
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self.keymap
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.bindings()
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// Filter out just the matching custom binding or action.
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// We look for matches against either the current or original trigger.
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.find(|binding| {
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matches!(
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(binding.trigger, binding.original_trigger),
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(Trigger::Custom(tag), _) | (_, Some(Trigger::Custom(tag))) if *tag == custom_tag
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)
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})
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}
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/// Returns any matching binding for the given custom tag and context
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pub fn binding_for_custom_action_in_context(
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&self,
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custom_tag: CustomTag,
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context: &Context,
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) -> Option<BindingLens<'_>> {
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self.keymap
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.custom_action_bindings()
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// First filter out just the matching custom binding or action
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// We look for matches against either the current or original trigger.
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.filter(|binding| {
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matches!(
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(binding.trigger, binding.original_trigger),
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(Trigger::Custom(tag), _) | (_, Some(Trigger::Custom(tag))) if *tag == custom_tag
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)
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})
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// And then filter against the current context and return the first match
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.find(move |binding| binding.context_predicate.eval(context))
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}
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pub fn default_keystroke_trigger_for_custom_action(
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&self,
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custom_tag: CustomTag,
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) -> Option<Keystroke> {
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self.default_keystroke_trigger_for_custom_action
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.as_ref()
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.and_then(|f| f(custom_tag))
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}
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pub fn get_binding_by_name(&self, name: &str) -> Option<BindingLens<'_>> {
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self.keymap.get_binding_by_name(name)
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}
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/// Returns an iterator of lenses to key bindings that apply to the given context.
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///
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/// Key bindings are returned in precedence order, so the highest precedence key binding is
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/// returned first.
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pub fn bindings_for_context(&self, context: Context) -> impl Iterator<Item = BindingLens<'_>> {
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self.keymap
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.bindings()
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.filter(move |binding| binding.context_predicate.eval(&context))
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}
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/// Fetch an iterator of editable bindings
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///
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/// The triggers for those actions will be overwritten by any custom triggers
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///
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/// Items will be returned in the reverse order they were registered, the most recently
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/// registered editable binding will have the highest precedence
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pub fn editable_bindings(&self) -> impl Iterator<Item = EditableBindingLens<'_>> {
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self.keymap.editable_bindings()
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}
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/// Fetch an iterator of `BindingLens` objects, with the editable key bindings
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/// modified by the custom bindings, where appropriate.
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///
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/// Editable bindings will be returned first, followed by any fixed bindings in the reverse
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/// order they were added.
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pub fn get_bindings(&self) -> impl Iterator<Item = BindingLens<'_>> {
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self.keymap.bindings()
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}
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pub fn push_keystroke(
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&mut self,
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keystroke: Keystroke,
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view_id: EntityId,
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ctx: &Context,
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) -> MatchResult {
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let pending = self.pending.entry(view_id).or_default();
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if let Some(pending_ctx) = pending.context.as_ref() {
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if pending_ctx != ctx {
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pending.keystrokes.clear();
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}
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}
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pending.keystrokes.push(keystroke);
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let mut retain_pending = false;
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for binding in self.keymap.bindings() {
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if let Trigger::Keystrokes(keystrokes) = &binding.trigger {
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if keystrokes.starts_with(&pending.keystrokes)
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&& binding.context_predicate.eval(ctx)
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{
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if keystrokes.len() == pending.keystrokes.len() {
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self.pending.remove(&view_id);
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return MatchResult::Action(binding.action.clone());
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} else {
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retain_pending = true;
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pending.context = Some(ctx.clone());
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}
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}
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}
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}
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if retain_pending {
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MatchResult::Pending
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} else {
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self.pending.remove(&view_id);
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MatchResult::None
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}
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}
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// Attempt to match with a StandardAction.
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// This returns None or Action, never Pending.
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pub fn match_standard(&self, action: StandardAction, ctx: &Context) -> MatchResult {
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for binding in self.keymap.bindings() {
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if let Trigger::Standard(triggeract) = binding.trigger {
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if *triggeract == action && binding.context_predicate.eval(ctx) {
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return MatchResult::Action(binding.action.clone());
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}
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}
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}
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MatchResult::None
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}
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// Attempt to match with a CustomAction.
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// This returns None or Action, never Pending.
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pub fn match_custom(&self, action: CustomTag, ctx: &Context) -> MatchResult {
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for binding in self.keymap.bindings() {
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if let Trigger::Custom(tag) = binding.trigger {
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if *tag == action && binding.context_predicate.eval(ctx) {
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return MatchResult::Action(binding.action.clone());
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}
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}
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if let Some(Trigger::Custom(tag)) = binding.original_trigger {
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if *tag == action && binding.context_predicate.eval(ctx) {
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return MatchResult::Action(binding.action.clone());
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}
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}
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}
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MatchResult::None
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}
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}
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#[cfg(test)]
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#[path = "matcher_test.rs"]
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mod tests;
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Block a user