Rebrand to Galaxy, major improvements to Bedrock support, still needs some TLC though
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use std::path::{Path, PathBuf};
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pub const ARTIFACTS_KEY: &str = "test_artifacts";
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pub const ARTIFACTS_DIR_ENV_VAR: &str = "WARP_INTEGRATION_TEST_ARTIFACTS_DIR";
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pub struct TestArtifacts {
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dir: PathBuf,
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}
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impl TestArtifacts {
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pub fn new(test_name: &str) -> Self {
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let root = std::env::var(ARTIFACTS_DIR_ENV_VAR)
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.map(PathBuf::from)
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.unwrap_or_else(|_| std::env::temp_dir().join("warp_integration_test_artifacts"));
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let timestamp = chrono::Local::now().format("%Y-%m-%dT%H-%M-%S").to_string();
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let dir = root.join(test_name).join(timestamp);
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std::fs::create_dir_all(&dir).ok();
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Self { dir }
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}
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pub fn dir(&self) -> &Path {
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&self.dir
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}
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pub fn path(&self, filename: &str) -> PathBuf {
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self.dir.join(filename)
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}
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}
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pub fn get_artifacts(step_data_map: &super::step::StepDataMap) -> Option<&TestArtifacts> {
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step_data_map.get::<_, TestArtifacts>(ARTIFACTS_KEY)
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}
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