Rebrand to Galaxy, major improvements to Bedrock support, still needs some TLC though
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[package]
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name = "galaxy_web_event_bus"
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edition = "2024"
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publish.workspace = true
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license.workspace = true
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[lib]
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name = "galaxy_web_event_bus"
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path = "src/lib.rs"
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[dependencies]
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serde = { workspace = true }
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wasm-bindgen = { workspace = true }
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serde-wasm-bindgen = "0.6.5"
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js-sys = "0.3.63"
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log = { workspace = true }
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#![cfg(target_family = "wasm")]
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use js_sys::ReferenceError;
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use serde::Serialize;
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use wasm_bindgen::JsCast;
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/// Events emitted from Warp on Web to the host JavaScript app.
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///
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/// These must stay in sync with the [`WarpEvent` TypeScript type](https://github.com/warpdotdev/warp-server/blob/develop/client/src/warp-client/index.ts).
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#[derive(Debug, Clone, Serialize)]
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#[serde(tag = "kind", rename_all = "SCREAMING_SNAKE_CASE")]
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pub enum WarpEvent {
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LoggedOut,
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SessionJoined,
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ErrorLogged { error: String },
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OpenOnNative { url: String },
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ThemeBackgroundChanged { color: String },
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}
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mod ffi {
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use wasm_bindgen::prelude::*;
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#[wasm_bindgen]
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extern "C" {
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/// Emit an event to the host app. This uses a global event bus implemented in JavaScript.
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///
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/// If we need to support more complicated embeddings (like having multiple WoW instances
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/// on a page, or un- and re-initializing the app), this may not be flexible enough.
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///
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/// Some things to consider:
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/// * Using native DOM events. We can get the window's backing `<canvas>` element using
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/// [`winit::platform::web::WindowExtWebSys`], and dispatch events with custom data using
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/// [`web_sys::CustomEvent`].
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/// * Passing context directly into the WASM script, instead of using globals. This isn't
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/// directly supported by wasm-bindgen (see rustwasm/wasm-bindgen#3041 and
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/// rustwasm/wasm-bindgen#3659), but may be in the future. We could also provide a
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/// WASM-specific entrypoint (instead of `main`) that takes context before starting the
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/// app.
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#[wasm_bindgen(js_name = "warpEmitEvent", catch)]
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pub fn emit_event(event: JsValue) -> Result<(), JsValue>;
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}
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}
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/// Emit an event to the host JavaScript app.
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pub fn emit_event(event: WarpEvent) {
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let serialized =
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serde_wasm_bindgen::to_value(&event).expect("Event must convert to JavaScript");
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match ffi::emit_event(serialized) {
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Ok(()) => (),
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Err(err) if ReferenceError::instanceof(&err) => {
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// Assume that we're not running within a JavaScript host, so the FFI is unavailable.
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}
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Err(err) => {
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log::warn!("Unable to report {event:?}: {err:?}");
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}
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}
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}
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