Rebrand to Galaxy, major improvements to Bedrock support, still needs some TLC though
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@@ -6,8 +6,8 @@ use vec1::{Vec1, vec1};
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use crate::content::text::BufferBlockStyle;
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use ordered_float::OrderedFloat;
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use warpui::elements::ListIndentLevel;
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use warpui::{
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use galaxyui::elements::ListIndentLevel;
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use galaxyui::{
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color::ColorU,
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elements::{Border, Fill},
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fonts::{FamilyId, Weight},
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@@ -241,7 +241,7 @@ pub fn layout(text: &str, styles: &RichTextStyles, max_width: impl IntoPixels) -
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width: line_width.as_f32(),
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trailing_whitespace_width: 0.,
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runs: vec![Run {
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font_id: warpui::fonts::FontId(0),
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font_id: galaxyui::fonts::FontId(0),
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styles: Default::default(),
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glyphs: mem::take(&mut glyphs_acc),
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width: line_width.as_f32(),
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@@ -280,7 +280,7 @@ pub fn layout(text: &str, styles: &RichTextStyles, max_width: impl IntoPixels) -
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width: line_width.as_f32(),
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trailing_whitespace_width: 0.,
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runs: vec![Run {
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font_id: warpui::fonts::FontId(0),
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font_id: galaxyui::fonts::FontId(0),
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styles: Default::default(),
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glyphs: glyphs_acc,
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width: line_width.as_f32(),
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@@ -316,7 +316,7 @@ pub fn init_logging() {
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static INIT: Once = Once::new();
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INIT.call_once(|| {
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env_logger::builder()
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.parse_filters("warp_editor=trace")
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.parse_filters("galaxy_editor=trace")
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.is_test(true)
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.init();
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});
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