Rebrand to Galaxy, major improvements to Bedrock support, still needs some TLC though
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@@ -1,7 +1,7 @@
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use pathfinder_color::ColorU;
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use std::{cell::Cell, sync::Arc};
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use string_offset::CharOffset;
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use warpui::{
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use galaxyui::{
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elements::{Axis, scroll_delta_for_pointer_movement},
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fonts::FamilyId,
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geometry::{rect::RectF, vector::vec2f},
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@@ -214,7 +214,7 @@ fn cells_in_range_entire_table() {
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}
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fn single_line_cell_layout(char_count: usize, line_height: f32, line_width: f32) -> CellLayout {
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use warpui::text_layout::CaretPosition;
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use galaxyui::text_layout::CaretPosition;
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let mut carets = Vec::with_capacity(char_count);
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let char_width = if char_count > 0 {
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line_width / char_count as f32
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