Rebrand to Galaxy, major improvements to Bedrock support, still needs some TLC though

This commit is contained in:
Ryan Ward
2026-05-07 11:29:34 -05:00
parent f4e2475c60
commit a41cbd8cc7
2433 changed files with 14208 additions and 9409 deletions
@@ -1,7 +1,7 @@
use pathfinder_color::ColorU;
use std::{cell::Cell, sync::Arc};
use string_offset::CharOffset;
use warpui::{
use galaxyui::{
elements::{Axis, scroll_delta_for_pointer_movement},
fonts::FamilyId,
geometry::{rect::RectF, vector::vec2f},
@@ -214,7 +214,7 @@ fn cells_in_range_entire_table() {
}
fn single_line_cell_layout(char_count: usize, line_height: f32, line_width: f32) -> CellLayout {
use warpui::text_layout::CaretPosition;
use galaxyui::text_layout::CaretPosition;
let mut carets = Vec::with_capacity(char_count);
let char_width = if char_count > 0 {
line_width / char_count as f32