Rebrand to Galaxy, major improvements to Bedrock support, still needs some TLC though

This commit is contained in:
Ryan Ward
2026-05-07 11:29:34 -05:00
parent f4e2475c60
commit a41cbd8cc7
2433 changed files with 14208 additions and 9409 deletions
+3 -3
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@@ -34,20 +34,20 @@ objc2-app-kit.workspace = true
objc2-core-foundation.workspace = true
objc2-core-graphics.workspace = true
tempfile.workspace = true
warpui.workspace = true
galaxyui.workspace = true
[target.'cfg(target_os = "linux")'.dependencies]
ashpd.workspace = true
futures.workspace = true
image.workspace = true
url.workspace = true
warpui.workspace = true
galaxyui.workspace = true
x11rb = { workspace = true, features = ["xtest"] }
zbus.workspace = true
[target.'cfg(target_os = "windows")'.dependencies]
image.workspace = true
warpui.workspace = true
galaxyui.workspace = true
windows = { workspace = true, features = [
"Win32_Foundation",
"Win32_Graphics_Gdi",
+1 -1
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@@ -12,7 +12,7 @@ mod session;
use async_trait::async_trait;
use pathfinder_geometry::vector::Vector2I;
use warpui::r#async::Timer;
use galaxyui::r#async::Timer;
use crate::{Action, ActionResult, Options};
+1 -1
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@@ -6,7 +6,7 @@ mod screenshot;
use async_trait::async_trait;
use pathfinder_geometry::vector::Vector2I;
use warpui::r#async::Timer;
use galaxyui::r#async::Timer;
use x11rb::connection::Connection;
use x11rb::protocol::xproto::{self, ConnectionExt as _};
use x11rb::protocol::xtest::ConnectionExt as _;
+1 -1
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@@ -5,7 +5,7 @@ mod screenshot;
mod util;
use async_trait::async_trait;
use warpui::r#async::Timer;
use galaxyui::r#async::Timer;
use crate::{Action, ActionResult, Options};
+1 -1
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@@ -7,7 +7,7 @@ use objc2_core_graphics::{
CGScrollEventUnit,
};
use pathfinder_geometry::vector::Vector2I;
use warpui::r#async::Timer;
use galaxyui::r#async::Timer;
use crate::{MouseButton, ScrollDirection, ScrollDistance};
+1 -1
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@@ -7,7 +7,7 @@ mod mouse;
mod screenshot;
use async_trait::async_trait;
use warpui::r#async::Timer;
use galaxyui::r#async::Timer;
use windows::Win32::System::StationsAndDesktops::{
CloseDesktop, DESKTOP_ACCESS_FLAGS, DESKTOP_CONTROL_FLAGS, HDESK, OpenInputDesktop,
};