Rebrand to Galaxy, major improvements to Bedrock support, still needs some TLC though
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@@ -1,5 +1,5 @@
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use serde::{Deserialize, Serialize};
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use warpui::{
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use galaxyui::{
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elements::MouseStateHandle, AppContext, EntityId, SingletonEntity, ViewContext, ViewHandle,
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WindowId,
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};
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@@ -364,7 +364,7 @@ pub fn get_context_target_terminal_view(
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pub fn get_terminal_background_fill(
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window_id: WindowId,
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app: &AppContext,
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) -> warpui::elements::Fill {
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) -> galaxyui::elements::Fill {
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let theme = Appearance::as_ref(app).theme();
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let terminal_opacity = get_terminal_background_opacity(window_id, app);
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theme.background().with_opacity(terminal_opacity).into()
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