Rebrand to Galaxy, major improvements to Bedrock support, still needs some TLC though

This commit is contained in:
Ryan Ward
2026-05-07 11:29:34 -05:00
parent f4e2475c60
commit a41cbd8cc7
2433 changed files with 14208 additions and 9409 deletions
@@ -1,19 +1,19 @@
use pathfinder_geometry::vector::vec2f;
use warp_core::ui::theme::{phenomenon::PhenomenonStyle, Fill};
use warpui::assets::asset_cache::AssetSource;
use warpui::elements::{
use galaxy_core::ui::theme::{phenomenon::PhenomenonStyle, Fill};
use galaxyui::assets::asset_cache::AssetSource;
use galaxyui::elements::{
CacheOption, ChildAnchor, ChildView, ConstrainedBox, Container, CornerRadius,
CrossAxisAlignment, Expanded, Flex, Image, MainAxisSize, OffsetPositioning, ParentAnchor,
ParentElement, ParentOffsetBounds, Radius, Stack, Text,
};
use warpui::fonts::{Properties, Weight};
use warpui::Element;
use galaxyui::fonts::{Properties, Weight};
use galaxyui::Element;
use crate::appearance::Appearance;
use crate::ui_components::icons::Icon;
use crate::view_components::action_button::ActionButton;
use warpui::ViewHandle;
use galaxyui::ViewHandle;
const BANNER_WIDTH: f32 = 420.;
const HERO_HEIGHT: f32 = 92.;
@@ -114,7 +114,7 @@ pub fn render_welcome_banner(
for item in FEATURE_ITEMS {
let icon_el = ConstrainedBox::new(
item.icon
.to_warpui_icon(Fill::Solid(PhenomenonStyle::modal_feature_title_text()))
.to_galaxyui_icon(Fill::Solid(PhenomenonStyle::modal_feature_title_text()))
.finish(),
)
.with_width(16.)