Rebrand to Galaxy, major improvements to Bedrock support, still needs some TLC though

This commit is contained in:
Ryan Ward
2026-05-07 11:29:34 -05:00
parent f4e2475c60
commit a41cbd8cc7
2433 changed files with 14208 additions and 9409 deletions
+5 -5
View File
@@ -3,10 +3,10 @@ use std::time::Duration;
use pathfinder_color::ColorU;
use pathfinder_geometry::vector::vec2f;
use uuid::Uuid;
use warpui::elements::{DropShadow, Expanded};
use warpui::r#async::Timer;
use warpui::WindowId;
use warpui::{
use galaxyui::elements::{DropShadow, Expanded};
use galaxyui::r#async::Timer;
use galaxyui::WindowId;
use galaxyui::{
elements::{
ChildAnchor, ConstrainedBox, Container, CornerRadius, CrossAxisAlignment,
DispatchEventResult, EventHandler, Flex, Hoverable, Icon, MouseStateHandle,
@@ -434,7 +434,7 @@ impl AgentToast {
keystroke: Keystroke,
) -> Box<dyn Element> {
use crate::ui_components::blended_colors;
use warpui::ui_components::keyboard_shortcut::KeyboardShortcut;
use galaxyui::ui_components::keyboard_shortcut::KeyboardShortcut;
let theme = appearance.theme();