Rebrand to Galaxy, major improvements to Bedrock support, still needs some TLC though
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@@ -1,7 +1,7 @@
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pub mod settings;
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mod stack;
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use warpui::{keymap::EditableBinding, AppContext};
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use galaxyui::{keymap::EditableBinding, AppContext};
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use crate::{util::bindings::CustomAction, workspace::WorkspaceAction};
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@@ -1,5 +1,5 @@
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use uuid::Uuid;
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use warpui::{
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use galaxyui::{
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r#async::SpawnedFutureHandle, AppContext, ClosedWindowData, Entity, EntityId, ModelContext,
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ModelHandle, SingletonEntity, ViewHandle, WeakViewHandle, WindowId,
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};
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@@ -362,7 +362,7 @@ impl UndoCloseStack {
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let id = ItemId::new();
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let grace_period = *settings.grace_period;
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let task_handle = ctx.spawn_abortable(
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warpui::r#async::Timer::after(grace_period),
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galaxyui::r#async::Timer::after(grace_period),
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move |me, _, ctx| {
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let initial_len = me.stack.len();
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if let Some(pos) = me.stack.iter().position(|item| item.expiry_data.id == id) {
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