Rebrand to Galaxy, major improvements to Bedrock support, still needs some TLC though

This commit is contained in:
Ryan Ward
2026-05-07 11:29:34 -05:00
parent f4e2475c60
commit a41cbd8cc7
2433 changed files with 14208 additions and 9409 deletions
@@ -1,9 +1,9 @@
use warp_core::ui::color::coloru_with_opacity;
use warpui::elements::{
use galaxy_core::ui::color::coloru_with_opacity;
use galaxyui::elements::{
ConstrainedBox, Element, Fill, Hoverable, MouseStateHandle, ParentElement, Rect, Stack,
};
use warpui::windowing::WindowManager;
use warpui::{AppContext, SingletonEntity, WindowId};
use galaxyui::windowing::WindowManager;
use galaxyui::{AppContext, SingletonEntity, WindowId};
use crate::window_settings::WindowSettings;
use crate::workspace::panel_header_corner_radius;
@@ -23,7 +23,7 @@ impl WindowFocusDimming {
/// unreliable due to soft keyboard management.
pub fn is_window_focused(window_id: WindowId, ctx: &AppContext) -> bool {
#[cfg(target_family = "wasm")]
if warpui::platform::wasm::is_mobile_device() {
if galaxyui::platform::wasm::is_mobile_device() {
return true;
}
@@ -41,7 +41,7 @@ impl WindowFocusDimming {
element: Box<dyn Element>,
mouse_state: MouseStateHandle,
height: f32,
background_color: warpui::color::ColorU,
background_color: galaxyui::color::ColorU,
window_id: WindowId,
ctx: &AppContext,
) -> Box<dyn Element> {