Rebrand to Galaxy, major improvements to Bedrock support, still needs some TLC though
This commit is contained in:
@@ -14,12 +14,12 @@ use bounded_vec_deque::BoundedVecDeque;
|
||||
use pathfinder_geometry::vector::Vector2F;
|
||||
use rand::Rng;
|
||||
use unicode_width::{UnicodeWidthChar, UnicodeWidthStr};
|
||||
use warp_core::channel::ChannelState;
|
||||
use warp_core::features::FeatureFlag;
|
||||
use warp_terminal::model::ansi::CharsetIndex;
|
||||
use warp_terminal::model::grid::cell;
|
||||
use warp_terminal::model::{KeyboardModes, KeyboardModesApplyBehavior};
|
||||
use warpui::image_cache::{resize_dimensions, FitType};
|
||||
use galaxy_core::channel::ChannelState;
|
||||
use galaxy_core::features::FeatureFlag;
|
||||
use galaxy_terminal::model::ansi::CharsetIndex;
|
||||
use galaxy_terminal::model::grid::cell;
|
||||
use galaxy_terminal::model::{KeyboardModes, KeyboardModesApplyBehavior};
|
||||
use galaxyui::image_cache::{resize_dimensions, FitType};
|
||||
|
||||
use crate::server::telemetry::ImageProtocol;
|
||||
use crate::terminal::event::Event;
|
||||
@@ -1133,7 +1133,7 @@ impl ansi::Handler for GridHandler {
|
||||
self.grid.cursor.charsets[index] = charset;
|
||||
}
|
||||
|
||||
fn set_color(&mut self, _: usize, _: warpui::color::ColorU) {
|
||||
fn set_color(&mut self, _: usize, _: galaxyui::color::ColorU) {
|
||||
log::error!("Handler method GridHandler::set_color should never be called. This should be handled by TerminalModel.");
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user