Rebrand to Galaxy, major improvements to Bedrock support, still needs some TLC though
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@@ -1,11 +1,11 @@
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//! This module defines CellGlyphCache, a struct which manages the caching of glyph values for cells
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//! when rendering Grids within Warp.
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use warpui::elements::DEFAULT_LINE_HEIGHT_RATIO;
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use galaxyui::elements::DEFAULT_LINE_HEIGHT_RATIO;
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use warpui::fonts::{Cache as FontCache, FamilyId, FontId, GlyphId, Properties};
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use warpui::platform::LineStyle;
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use warpui::text_layout::{StyleAndFont, DEFAULT_TOP_BOTTOM_RATIO};
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use warpui::PaintContext;
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use galaxyui::fonts::{Cache as FontCache, FamilyId, FontId, GlyphId, Properties};
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use galaxyui::platform::LineStyle;
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use galaxyui::text_layout::{StyleAndFont, DEFAULT_TOP_BOTTOM_RATIO};
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use galaxyui::PaintContext;
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use std::collections::HashMap;
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@@ -106,7 +106,7 @@ impl CellType {
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} else if self.is_url() || self.is_hovered_secret() {
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*URL_COLOR
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} else if matches!(obfuscate_mode, ObfuscateSecrets::Strikethrough) && is_unhovered_secret {
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warpui::color::ColorU::new(128, 128, 128, 255)
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galaxyui::color::ColorU::new(128, 128, 128, 255)
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} else if self.is_default()
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|| self.is_marked_text_char()
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|| is_unhovered_secret
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