Rebrand to Galaxy, major improvements to Bedrock support, still needs some TLC though
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@@ -1,6 +1,6 @@
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use markdown_parser::{FormattedText, FormattedTextFragment, FormattedTextLine};
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use pathfinder_color::ColorU;
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use warp_core::{
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use galaxy_core::{
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features::FeatureFlag,
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ui::{
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external_product_icon::ExternalProductIcon,
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@@ -8,7 +8,7 @@ use warp_core::{
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theme::{color::internal_colors, AnsiColorIdentifier},
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},
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};
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use warpui::{
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use galaxyui::{
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accessibility::ActionAccessibilityContent,
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elements::{
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Border, ConstrainedBox, Container, CornerRadius, CrossAxisAlignment, Expanded, Fill, Flex,
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@@ -524,7 +524,7 @@ impl ServerCardView {
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.with_child(
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Container::new(
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ConstrainedBox::new(
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chevron_icon.to_warpui_icon(text_color.into()).finish(),
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chevron_icon.to_galaxyui_icon(text_color.into()).finish(),
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)
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.with_width(chevron_dimensions)
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.with_height(chevron_dimensions)
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@@ -561,7 +561,7 @@ impl ServerCardView {
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.with_cross_axis_alignment(CrossAxisAlignment::Center)
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.with_spacing(2.)
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.with_child(
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ConstrainedBox::new(icon.to_warpui_icon(chip_color.into()).finish())
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ConstrainedBox::new(icon.to_galaxyui_icon(chip_color.into()).finish())
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.with_width(style::TITLE_CHIP_FONT_SIZE)
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.with_height(style::TITLE_CHIP_FONT_SIZE)
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.finish(),
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@@ -871,7 +871,7 @@ impl ServerCardView {
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}
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if self.render_options.show_add_icon {
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let add_icon = warpui::elements::Icon::new(
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let add_icon = galaxyui::elements::Icon::new(
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Icon::Plus.into(),
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blended_colors::text_main(appearance.theme(), appearance.theme().background()),
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);
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