Rebrand to Galaxy, major improvements to Bedrock support, still needs some TLC though
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@@ -30,9 +30,9 @@ use num_traits::FromPrimitive;
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use pathfinder_geometry::{rect::RectF, vector::Vector2F};
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use persistence::model::AMBIENT_AGENT_PANE_KIND;
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use uuid::Uuid;
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use warp_graphql::scalars::time::ServerTimestamp;
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use warpui::platform::FullscreenState;
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use warpui::{AppContext, SingletonEntity};
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use galaxy_graphql::scalars::time::ServerTimestamp;
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use galaxyui::platform::FullscreenState;
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use galaxyui::{AppContext, SingletonEntity};
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use super::agent::{delete_agent_conversations, upsert_agent_conversation};
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use super::block_list::{
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@@ -139,7 +139,7 @@ diesel::define_sql_function! {
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const CHANNEL_SIZE: usize = 1024;
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const COMMANDS_COUNT_LIMIT: i64 = 10000;
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use warp_server_client::persistence::{upsert_cloud_object, CloudObjectId};
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use galaxy_server_client::persistence::{upsert_cloud_object, CloudObjectId};
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const WARP_SQLITE_FILE_NAME: &str = "warp.sqlite";
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@@ -349,7 +349,7 @@ pub(super) fn init_db() -> Result<SqliteConnection> {
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}
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// Migrate old SQLite files into the secure application container.
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let old_db_path = warp_core::paths::state_dir().join(WARP_SQLITE_FILE_NAME);
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let old_db_path = galaxy_core::paths::state_dir().join(WARP_SQLITE_FILE_NAME);
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if old_db_path != db_path && old_db_path.exists() && !db_path.exists() {
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match std::fs::rename(&old_db_path, &db_path) {
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Ok(_) => {
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@@ -414,8 +414,8 @@ fn setup_database(database_path: &Path) -> Result<SqliteConnection> {
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/// Integration tests that initialize the database with known data should use
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/// this function to determine where to create the database file.
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pub fn database_file_path() -> PathBuf {
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warp_core::paths::secure_state_dir()
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.unwrap_or_else(warp_core::paths::state_dir)
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galaxy_core::paths::secure_state_dir()
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.unwrap_or_else(galaxy_core::paths::state_dir)
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.join(WARP_SQLITE_FILE_NAME)
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}
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