Rebrand to Galaxy, major improvements to Bedrock support, still needs some TLC though
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@@ -3,13 +3,13 @@ use pathfinder_geometry::rect::RectF;
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use pathfinder_geometry::vector::Vector2F;
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use std::collections::HashSet;
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use std::{fmt, iter, mem};
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use warpui::elements::{
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use galaxyui::elements::{
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ChildAnchor, Container, DispatchEventResult, Empty, OffsetPositioning, ParentAnchor,
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ParentOffsetBounds, PositionedElementAnchor, PositionedElementOffsetBounds, SavePosition,
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Stack,
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};
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use warpui::AppContext;
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use warpui::{
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use galaxyui::AppContext;
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use galaxyui::{
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elements::{
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ConstrainedBox, Element, EventHandler, Flex, Hoverable, MouseStateHandle, ParentElement,
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Rect, Shrinkable,
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@@ -21,7 +21,7 @@ use warpui::{
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use super::{ActivationReason, PaneGroup, PaneId};
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use crate::pane_group::{get_minimum_pane_size, DraggedBorder, PaneGroupAction};
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use crate::themes::theme::WarpTheme;
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use warp_core::features::FeatureFlag;
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use galaxy_core::features::FeatureFlag;
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#[cfg(test)]
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#[path = "tree_tests.rs"]
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