Rebrand to Galaxy, major improvements to Bedrock support, still needs some TLC though
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@@ -3,9 +3,9 @@ use std::sync::Arc;
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use chrono::{Duration, Utc};
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use futures_util::future::BoxFuture;
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use itertools::Itertools;
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use warp_core::ui::appearance::Appearance;
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use warp_editor::editor::EditorView;
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use warpui::{
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use galaxy_core::ui::appearance::Appearance;
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use galaxy_editor::editor::EditorView;
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use galaxyui::{
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platform::WindowStyle, presenter::ChildView, r#async::Timer, telemetry::EventPayload,
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AddSingletonModel, App, AppContext, Element, Entity, SingletonEntity, TypedActionView, View,
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ViewHandle, WindowId,
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@@ -391,7 +391,7 @@ fn test_focus_tracking() {
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#[ignore]
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fn test_edit_telemetry() {
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fn edit_events() -> Vec<serde_json::Value> {
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warpui::telemetry::flush_events()
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galaxyui::telemetry::flush_events()
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.into_iter()
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.filter_map(|event| match event.payload {
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EventPayload::NamedEvent { name, value, .. } if name == "Notebook Edited" => value,
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