Rebrand to Galaxy, major improvements to Bedrock support, still needs some TLC though
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@@ -1,7 +1,7 @@
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pub mod launch_config;
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pub mod save_modal;
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use warpui::AppContext;
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use galaxyui::AppContext;
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pub fn init(app: &mut AppContext) {
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save_modal::init(app);
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@@ -17,18 +17,18 @@ use markdown_parser::{
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};
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use pathfinder_geometry::vector::vec2f;
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use serde::{Deserialize, Serialize};
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use warp_core::paths::home_relative_path;
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use warp_core::ui::theme::Fill;
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use warpui::accessibility::{AccessibilityContent, WarpA11yRole};
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use warpui::elements::{
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use galaxy_core::paths::home_relative_path;
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use galaxy_core::ui::theme::Fill;
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use galaxyui::accessibility::{AccessibilityContent, WarpA11yRole};
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use galaxyui::elements::{
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Align, Border, ChildAnchor, ChildView, Clipped, ConstrainedBox, Container, CornerRadius,
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Element, Empty, Flex, FormattedTextElement, MouseStateHandle, OffsetPositioning, ParentAnchor,
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ParentElement, ParentOffsetBounds, Radius, SavePosition, Shrinkable, Stack, Text,
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};
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use warpui::keymap::FixedBinding;
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use warpui::ui_components::button::{Button, ButtonVariant};
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use warpui::ui_components::components::{Coords, UiComponent, UiComponentStyles};
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use warpui::{
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use galaxyui::keymap::FixedBinding;
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use galaxyui::ui_components::button::{Button, ButtonVariant};
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use galaxyui::ui_components::components::{Coords, UiComponent, UiComponentStyles};
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use galaxyui::{
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AppContext, Entity, FocusContext, ModelHandle, SingletonEntity, TypedActionView, View,
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ViewContext, ViewHandle,
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};
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@@ -41,7 +41,7 @@ const SAVE_CONFIG_BUTTON_LABEL: &str = "Save Configuration";
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const OPEN_FILE_BUTTON_LABEL: &str = "Open YAML File";
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pub fn init(app: &mut AppContext) {
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use warpui::keymap::macros::*;
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use galaxyui::keymap::macros::*;
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app.register_fixed_bindings([FixedBinding::new(
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"escape",
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@@ -160,7 +160,7 @@ pub enum LaunchConfigModalEvent {
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OpenFileWithTarget {
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path: std::path::PathBuf,
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target: FileTarget,
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line_col: Option<warp_util::path::LineAndColumnArg>,
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line_col: Option<galaxy_util::path::LineAndColumnArg>,
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},
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Close,
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}
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