Rebrand to Galaxy, major improvements to Bedrock support, still needs some TLC though
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-4
@@ -3,10 +3,10 @@ use serde::{Deserialize, Serialize};
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#[cfg(not(test))]
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use std::env::var_os;
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use vec1::{vec1, Vec1};
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use warpui::keymap::Keystroke;
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use galaxyui::keymap::Keystroke;
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#[cfg(not(test))]
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use warpui::keymap::Trigger;
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use warpui::AppContext;
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use galaxyui::keymap::Trigger;
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use galaxyui::AppContext;
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use anyhow::Context;
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@@ -95,7 +95,7 @@ where
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#[cfg(not(test))]
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pub fn keybinding_file_path() -> std::path::PathBuf {
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warp_core::paths::config_local_dir().join(KEYBINDINGS_FILE_NAME)
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galaxy_core::paths::config_local_dir().join(KEYBINDINGS_FILE_NAME)
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}
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/// Save the custom keybindings map to disk.
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