Rebrand to Galaxy, major improvements to Bedrock support, still needs some TLC though

This commit is contained in:
Ryan Ward
2026-05-07 11:29:34 -05:00
parent f4e2475c60
commit a41cbd8cc7
2433 changed files with 14208 additions and 9409 deletions
+4 -4
View File
@@ -1,8 +1,8 @@
use pathfinder_geometry::vector::vec2f;
use warp_core::{features::FeatureFlag, ui::appearance::Appearance};
use galaxy_core::{features::FeatureFlag, ui::appearance::Appearance};
#[cfg(not(target_family = "wasm"))]
use warpui::SingletonEntity;
use warpui::{
use galaxyui::SingletonEntity;
use galaxyui::{
elements::{
ChildAnchor, ChildView, Clipped, ConstrainedBox, Container, Empty, Fill, MainAxisAlignment,
MainAxisSize, MouseStateHandle, OffsetPositioning, ParentAnchor, ParentElement,
@@ -172,7 +172,7 @@ impl EnvVarCollectionView {
let text_and_icon = TextAndIcon::new(
TextAndIconAlignment::IconFirst,
display_name,
icon.to_warpui_icon(appearance.theme().active_ui_text_color()),
icon.to_galaxyui_icon(appearance.theme().active_ui_text_color()),
MainAxisSize::Max,
MainAxisAlignment::Center,
vec2f(16., 16.),