Rebrand to Galaxy, major improvements to Bedrock support, still needs some TLC though

This commit is contained in:
Ryan Ward
2026-05-07 11:29:34 -05:00
parent f4e2475c60
commit a41cbd8cc7
2433 changed files with 14208 additions and 9409 deletions
@@ -2,9 +2,9 @@ use std::rc::Rc;
use strum::IntoEnumIterator;
use strum_macros::{EnumIter, IntoStaticStr};
use warp_core::{features::FeatureFlag, ui::appearance::Appearance};
use warp_editor::editor::NavigationKey;
use warpui::{
use galaxy_core::{features::FeatureFlag, ui::appearance::Appearance};
use galaxy_editor::editor::NavigationKey;
use galaxyui::{
elements::{
Border, ClippedScrollStateHandle, ClippedScrollable, ConstrainedBox, Container,
CornerRadius, CrossAxisAlignment, Empty, Fill, Flex, MainAxisAlignment, MainAxisSize,
@@ -597,7 +597,7 @@ impl EnumCreationDialog {
.with_centered_text_label(label_text.to_owned())
.with_style(UiComponentStyles {
font_size: Some(BUTTON_FONT_SIZE),
font_weight: Some(warpui::fonts::Weight::Normal),
font_weight: Some(galaxyui::fonts::Weight::Normal),
..Default::default()
});
@@ -608,7 +608,7 @@ impl EnumCreationDialog {
button
.build()
.on_click(move |ctx, _, _| ctx.dispatch_typed_action(action.clone()))
.with_cursor(warpui::platform::Cursor::PointingHand)
.with_cursor(galaxyui::platform::Cursor::PointingHand)
.finish()
}