Rebrand to Galaxy, major improvements to Bedrock support, still needs some TLC though
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@@ -2,9 +2,9 @@ use std::rc::Rc;
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use strum::IntoEnumIterator;
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use strum_macros::{EnumIter, IntoStaticStr};
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use warp_core::{features::FeatureFlag, ui::appearance::Appearance};
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use warp_editor::editor::NavigationKey;
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use warpui::{
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use galaxy_core::{features::FeatureFlag, ui::appearance::Appearance};
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use galaxy_editor::editor::NavigationKey;
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use galaxyui::{
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elements::{
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Border, ClippedScrollStateHandle, ClippedScrollable, ConstrainedBox, Container,
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CornerRadius, CrossAxisAlignment, Empty, Fill, Flex, MainAxisAlignment, MainAxisSize,
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@@ -597,7 +597,7 @@ impl EnumCreationDialog {
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.with_centered_text_label(label_text.to_owned())
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.with_style(UiComponentStyles {
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font_size: Some(BUTTON_FONT_SIZE),
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font_weight: Some(warpui::fonts::Weight::Normal),
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font_weight: Some(galaxyui::fonts::Weight::Normal),
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..Default::default()
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});
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@@ -608,7 +608,7 @@ impl EnumCreationDialog {
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button
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.build()
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.on_click(move |ctx, _, _| ctx.dispatch_typed_action(action.clone()))
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.with_cursor(warpui::platform::Cursor::PointingHand)
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.with_cursor(galaxyui::platform::Cursor::PointingHand)
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.finish()
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}
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