Rebrand to Galaxy, major improvements to Bedrock support, still needs some TLC though

This commit is contained in:
Ryan Ward
2026-05-07 11:29:34 -05:00
parent f4e2475c60
commit a41cbd8cc7
2433 changed files with 14208 additions and 9409 deletions
@@ -2,11 +2,11 @@ use std::borrow::Cow;
use pathfinder_color::ColorU;
use pathfinder_geometry::vector::Vector2F;
use warp_core::{
use galaxy_core::{
features::FeatureFlag,
ui::{appearance::Appearance, color::blend::Blend as _, theme::color::internal_colors, Icon},
};
use warpui::{
use galaxyui::{
elements::{
ChildAnchor, ConstrainedBox, Container, CornerRadius, CrossAxisAlignment, DropShadow,
Expanded, Flex, Hoverable, MouseStateHandle, OffsetPositioning, ParentAnchor,
@@ -24,7 +24,7 @@ use crate::util::bindings::{keybinding_name_to_display_string, BindingGroup, Cus
const BUTTON_MIN_WIDTH: f32 = 149.;
pub fn init(app: &mut AppContext) {
use warpui::keymap::macros::*;
use galaxyui::keymap::macros::*;
app.register_editable_bindings([
EditableBinding::new(
@@ -106,7 +106,7 @@ impl ProjectButtons {
Hoverable::new(mouse_state, move |state| {
let icon_el = Container::new(
ConstrainedBox::new(icon.to_warpui_icon(icon_color).finish())
ConstrainedBox::new(icon.to_galaxyui_icon(icon_color).finish())
.with_height(20.)
.with_width(20.)
.finish(),