Rebrand to Galaxy, major improvements to Bedrock support, still needs some TLC though
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@@ -20,22 +20,22 @@ use repo_metadata::repositories::DetectedRepositories;
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use std::path::PathBuf;
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use std::sync::Arc;
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use string_offset::CharOffset;
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use warp_core::ui::appearance::Appearance;
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use warp_editor::content::buffer::InitialBufferState;
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use warp_editor::render::element::VerticalExpansionBehavior;
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use warpui::elements::Empty;
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use warpui::platform::WindowStyle;
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use warpui::{App, Element as _, ModelHandle, ViewHandle};
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use galaxy_core::ui::appearance::Appearance;
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use galaxy_editor::content::buffer::InitialBufferState;
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use galaxy_editor::render::element::VerticalExpansionBehavior;
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use galaxyui::elements::Empty;
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use galaxyui::platform::WindowStyle;
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use galaxyui::{App, Element as _, ModelHandle, ViewHandle};
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#[derive(Default)]
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struct TestView;
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impl warpui::Entity for TestView {
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impl galaxyui::Entity for TestView {
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type Event = ();
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}
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impl warpui::View for TestView {
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fn render(&self, _: &warpui::AppContext) -> Box<dyn warpui::Element> {
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impl galaxyui::View for TestView {
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fn render(&self, _: &galaxyui::AppContext) -> Box<dyn galaxyui::Element> {
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Empty::new().finish()
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}
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@@ -44,7 +44,7 @@ impl warpui::View for TestView {
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}
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}
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impl warpui::TypedActionView for TestView {
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impl galaxyui::TypedActionView for TestView {
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type Action = ();
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}
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